surf_izded

A Map for Counter-Strike: Source

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Very short map, made in a very short time.

4 stages.
3 bonuses.

Bonus 3 by not_a_zombie.

Special thanks to not_a_zombie for his great bonus (best thing on the map) and to caaz for the showcase.

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Posts

  • 19dEdited 18d
    one. avatar
    one. avatar Offline
    Member Joined 2y
    973 points Ranked 4870th
    Hello,

    So.

    - Textures / Esthetic -

    Textures are good mix but i feel like texture for surf could be improve, it looks like you sliding on a carpet. I like the way you used pillars, it make looks less empty.
    Water looks bad, you should use maybe something less cheap. It feels like we are in a cave with dx60.
    Some colors not too bright would be maybe cool and make the ambient less dull.
    Idk for the glass into surf too, it just doesn't fit.

    - Details -

    There are not really. Except for ivy. You could use trees or a good skybox with windows. It would improve lights and make everything better with shadows and sunlights.

    - Lights -

    Used default white no ? Maybe some props with yellow / Orange lightning could improve the esthetic
    Even for sun, try put bigger skybox with more sunlights with orange or yellow, it will be great with some shadows and some brightness.

    - Difficulty -

    I will talk about the main map first.
    It's hard map and a bit nervous sometimes.
    It's short stage and that's great but most of time you finish the stage tilted cause you spammed so much time and not much skill into. Like it's not about skill rewarding but more time rewarding, time you spent on.

    Bonus are great but this b1 tho, all about luck.
    On Ksf we spammed like hell yea 100 times and somes can't just end it because it's too hard.
    b4 is really great, original and the difficulty is perfect.

    - Misc -

    It feels like sometimes you want people nervous ending stage with not many speed so when they don't reach they just fall like shit.
    It's ur way to map but it could be improve by making stage bit longer and make end less lucky.

    The logo you created is really great, maybe put some into your stages.

    More different ramps will make variant levels.

    You can use some particles or sprite, even decals  to make map more personnal and attractive. Here, it's bit neutral and when you look at it, you dont really want to play it.

    To resume, i think it's a great map  but i think you could improve on spending time more longer to make ur maps.

    All this is personnal opinion.

    5.9/10

    生きがい
  • 22d
    pretzL avatar
    pretzL Offline
    Member Joined 5mo
    144 points Ranked 22429th
    csgo port when
    Bananite

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Credits

Key Authors
mr.25
mr.25 Offline
Member Joined 4mo
202 points Ranked 17781st
shitty mapper
Bonus 3
not_a_zombie
Member Joined 1y
384 points Ranked 10929th
Special Thanks
not_a_zombie
Member Joined 1y
384 points Ranked 10929th
caaz
zach

Submitter

mr.25 avatar
mr.25 Offline
Member Joined 4mo
202 points Ranked 17781st

mr.25
Creator
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Category

Sub-category
Skill Surf
Super-category
Surf Style

Details

Attributes

Environment
Indoor
Size
Small
Development State
Final

Stats

Posts
6
Views
656
Downloads
135
Date Added
22d
Date Modified
22d

Scores

50 bScore
7.4 Rating
5.9 Critic

2 voters

1 critic

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