I've been working on this greybox for the last couple of weeks. It is set in a steampunk-esque city divided by large wall into a rich and a poor sector. Fed up with their terrible living conditions some of the workers in the lower district have decided to form a terrorist group.
The map is already full of simple placeholder detail but before I can get to actually detail the place I need to get the gameplay right. Therefor I would ask you to focus your feedback on gameplay elements such as cover, angles, visibility and layout in general. That being said any and all feedback, including visual, is appreciated.