cr_decess

A Map for Counter-Strike: Global Offensive

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Central Return:
Terrorists start at the center of the map, fight outwards to retrieve the C4 (from one, or both of two locations) to then plant it where they spawned.

Map layout is vaguely inspired by tf2's cp_process, and thus a large part of it is symmetrical.

All custom textures and the .nav file should be included within the .bsp, please let me know if they are not.

WIP here, I have no plans of further development.
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  • 1mo
    Thunderkeil avatar
    Member Joined 4y
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    oh and there's one passage blocked off by a bigass pile of crates

    This can ONLY be destroyed by fire damage, nothing else will affect it. The bots don't appear to understand, and they often get stuck trying to fight their way through it.

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Key Authors
Thunderkeil
Member Joined 4y
6,103 points Ranked 735th
22 medals 2 legendary 4 rare
  • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
  • Returned 5000 times Medal icon
  • GameBanana’s Christmas Giveaway 2015 Day Three Winner! Medal icon
  • 8-14 Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
  • Returned 1000 times Medal icon
  • GameBanana’s Christmas Giveaway 2016 Day Twenty-One Winner! Medal icon
Special Thanks
TopHATTwaffle
Member Joined 11y
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some textures I think? my SDK is very bloated

Submitter

Thunderkeil avatar
Member Joined 4y
6,103 points Ranked 735th
22 medals 2 legendary 4 rare
  • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
  • Returned 5000 times Medal icon
  • GameBanana’s Christmas Giveaway 2015 Day Three Winner! Medal icon
  • 8-14 Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
  • Returned 1000 times Medal icon
  • GameBanana’s Christmas Giveaway 2016 Day Twenty-One Winner! Medal icon

Thunderkeil
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Category

Details

Attributes

Zone
Commercial
Climate
Fog
Size
Medium
Aesthetic
Default
Development State
Final
Textures
Custom

Stats

Posts
1
Views
745
Downloads
250
Date Added
1mo
Date Modified
1mo

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