Pros: Very nice map both visually and play wise. Good variation of routes and environment around the bombsites makes it very tactical.
Cons: The "one way street" in the middle with ramp leading to bombsite A (left for T) could use a ladder or small box so CT could access the other site (B) by going up the ramp and then through double doors in hte middle. Now CTs are almost forced to go through spawn to get to that site.
Improvements: Put a box or ladder in the middle so CT can move more quickly between sites.
I think this map could be even cooler with dust particles in the air like on dust2.
Notes: TCS (Tactical CS) approved and added to our rotation. Really good map and one of my favorites atm. Keep up the good work.
Its a great map, it kind of reminds me of a dust/cbble mix but with a good layout the best thing is its a biggish map but yet the bombsites are in great positions, am not to keen on the amount of boxs, gonna be a fair bit of camping but anyway, 2 things id like to point out is.. the map is missing soundscapes and i believe this really would of finished it off, also i am not 100% but i think u can squeeze that bomb down the gap of the box into a position that cant be defused, like i said am not sure, but looks possible, ct spawn area is the best bit especially the 3dskybox and water bit looks great, trees look fine to me aswell, also some minor haze like dust2 might of looked good aswell