This space anomaly filled tiny facility shows how much I love linked_portal_doors. It's a sandbox-like map where you have no objective, and the amount of whiteness will burn your eyes if you play it at night. It's absolutely bulls*ht space disortions make you question your own sanity if you try to play this high, drunk or sleepy.
The black walls in the way/shacks at the start are there to hide the graphical glitches caused by looking through multiple "portals" at once, and I apologise for any bugs I couldn't hide.
I'll be working on adding more anomalous rooms and other non-euclidean "gadgets" every now and then.
This map was made in Portal 2 Authoring Tools - Beta's Hammer World Editor. I uploaded it here because I got fed up for doing whatever worked for others and still not being able to upload it to Steam's workshop.
Known bugs: -looking trough multiple "suspicious doors" makes the second "door" shows nothing instead of where the portal leads to (somewhat fixed by me putting those black walls around) -some portals are made one way by leading you 1 HU into the edge of a wall, if you take a few steps back after you've gone through them and look at specific angles you can look trough them, to where you came from