Zombie Survival Kart Battle

A Map for Team Fortress 2

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Updates

Final Version (zs_kartbattle_
final)
  • Adjustment Barrier height adjusted to prevent Engineers from jumping onto them from the side.
  • Adjustment Time for RED spawn door to open adjusted.
  • Adjustment Boost height reduced, to prevent Engineers from abusing the flight mechanic too much.
  • Removal Music stoppage delays removed, for they are ineffective.
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jack5gamebanana Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager
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19 medals 3 rare
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jack5gamebanana
2mo
Version 9 (zs_kartbattle_v9)
  • Addition Delays added to music stoppage to increase chance of succeeding.
  • Addition Podium at BLU spawn added.
  • Adjustment Clips reverted to previous version, it is no longer possible to exit the map at all.
  • Adjustment Size of and triggers in BLU spawn altered.
  • Adjustment Time for RED spawn door to open adjusted.
  • Removal Removed BLU spawn door trigger, door now opens and remains open on its own.
jack5gamebanana avatar
jack5gamebanana Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager
DEAD
2,814 points Ranked 1693rd
19 medals 3 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Became a Studio Leader Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
jack5gamebanana
2mo


1. Description

Zombie Survival Kart Battle (zs_kartbattle_final) is probably the most game-changing of all the ZS maps by far, changing the focus of Engineers from defending together to racing away from Medics individually, similar to the Renegade Roundup gamemode of Mario Kart 8 Deluxe. The map layout is pulled from the stage Battle Course 1 from MK8D, and much of the music is also ripped from MK8D.

2. Play Requirements

This map does not function when attempting to play it outside of certified servers. Please contact me if you wish for your server to be certified. This process requires an extensive understanding of running a public server and confirmed ownership of one.

3. Links and Credits

Servers that run this map here

Initial map textures and models belong to Valve Corporation. Initial map design and music belongs to Nintendo. Map and extra textures made by Jack
(Jack5) Stringer.

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Credits

Key Authors
Nintendo
Mario Kart 8 Deluxe music and inspiration
jack5gamebanana
jack5gamebanana Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager
Offline
2,814 points Ranked 1693rd
19 medals 3 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Became a Studio Leader Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
Map creator

Submitter

jack5gamebanana avatar
jack5gamebanana Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager
DEAD
2,814 points Ranked 1693rd
19 medals 3 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Became a Studio Leader Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon

jack5gamebanana
Creator
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Details

Version
Final

Attributes

Textures
Default
Aesthetic
Default
Size
Medium
Environment
Outdoor
Time of Day
Daytime
Structure
Stadium
Development State
Final

Stats

Posts
1
Views
3,079
Downloads
485
Total Downloads
485
Date Added
5mo
Date Modified
16d
Date Updated
2mo

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