vsh_gyros

A Map for Team Fortress 2

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Updates

MapParentSubmitterStats
  • Optimization Made fades much closer to help fps, (+20 fps for me )
  • Tweak New kickass jumppad particle
  • Improvement Added cover to the pool platform to aid hales to take down the sentry nests.
  • Tweak Put ammo by the hale spawn platform to encourage players to hold better positions.
  • Tweak Removed the pool drain particle.
V5 1y
  • Optimization made thingz mor cheap 2 rendr lol xD
  • Removed pool water because it """""""""""Lags"""""""""
v4 1y
>DO NOT IN ANYWAY EDIT THIS MAP FOR YOU SERVER. GIVE ME FEEDBACK AND I'LL FIX IT.

A nighttime seaside map including jump pads, a cramped sewer system and relaxing pool.

Hale is stuck in spawn for 7 seconds, giving time for red to gain ground. Also includes plenty of parkour spots to get to higher ground.

Models by Seba and E-Arkham
Textures by Bakscratch
Signs by Yrrzy, Skyrell, Calibur66

Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=1107388241
Link to Santorini pack:
https://tf2maps.net/downloads/santorini-props-and-textures.3830/

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Credits

Creator
PigPig
Mapper

Submitter

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PigPig Joined 4y ago
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PigPig
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Details

Version
V5

Attributes

Development State
Final
Time of Day
Nighttime

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