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Dockyard

A Map for Team Fortress 2

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Updates

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RC7 15d
  • Adjustment Adjusted geometry at the front and back areas of the map
  • Adjustment Adjusted geometry at gate area to make the its side spawn support Giant Robots
  • Adjustment Re-routed the bomb to go around the left side of the platform at the front
  • Feature Added relays to let mission makers open and close the forward spawn to use 'ambush bots'
RC6a 8mo Adjustment Release Candidate 5a 2y BugFix Removal Release Candidate 5 2y BugFix2 Feature Release Candidate 4 2y

Mann Co. is about to receive one hell of a shipment.

Making guns is our top priority business. So is ensuring that the guns we make end up in their rightful place, held by whatever gun-toting madman who chooses to buy from the best. This remote little spot near the coastline is where most of our products come to wait until they are shipped off to whatever location they are headed off to.
Turns out that today's shipment is an army of gun-toting robots. 

Made for the Mappers vs Machines contest, Dockyard is a MvM map where the Robot horde aims to blow up one of Mann Co.'s storage facilities. Alongside the Gatebots that aim to capture the Loading Gate, are Tanks, also out with that same goal in mind.
So bring out the big guns and get ready to make some scrap metal!

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Credits

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Fillmore
Fillmore Joined 10y ago
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Wrote Advanced2
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Potato's MvM
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Fillmore avatar
Fillmore Joined 10y ago
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Fillmore
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Details

Version
RC7

Attributes

Size
Medium
Development State
Stable

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