ze_citadel_episodic_escape_v04

A Map for Counter-Strike: Source

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Updates

Version 0.4 beta
  • Removed unnecessary garbage (Prop Physics)
  • Removed unnecessary files
  • Reduced time at the door from 25 to 15 seconds
  • Reduced time to train from 150 to 90 seconds
  • Fixed a few places
MishkaKolos avatar
Member Joined 3mo
463 points Ranked 9312th
MishkaKolos
16d
version 0.3 beta
  • Fixed "trigger_hurt"
  • Removed the balconies
  • Removed unnecessary map files
  • Reduced the size of the "cubemap"
  • Fixed a few places
MishkaKolos avatar
Member Joined 3mo
463 points Ranked 9312th
MishkaKolos
1mo
Map created for the game "Half - life 2 episode one". This game was taken textures,models and sounds. And then there's "Cubemap", and the map compiled with "HDR". The essence of the card is that have to flee the city to escape. At first you will appear in the city and have to run to the train station. And the map was tested and validated.

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Credits

Creators
MishkaKolos
Member Joined 3mo
463 points Ranked 9312th
Creator

Submitter

MishkaKolos avatar
Member Joined 3mo
463 points Ranked 9312th

MishkaKolos
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Category

Sub-category
Zombie Escape
Super-category
Zombie Maps

Details

Attributes

Players
40
Cubemaps
On
HDR
On
Zone
City
Climate
Fog
Season
Fall
Time of Day
Dawn
Size
Large
Aesthetic
Default
Development State
Beta
Textures
Custom

Stats

Posts
1
Views
2,200
Downloads
666
Date Added
2mo
Date Modified
16d
Date Updated
16d

Scores

85 bScore
9.3 Rating

3 voters

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