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dm_deadlands_revision

A Map for Half-Life

Updates

Revision
  • Improvement Improved clipping
  • Improvement Improved texture allignment in some places
  • Tweak Model/item positions fixed
  • Improvement Improved geometry where needed
  • Improvement Improved light emitted by the light fixtures
  • Addition More structures and detail added
  • Optimization Slightly better optimization
  • Tweak Less gaussclips
  • Tweak Powerful weapons are now harder to get
  • Removal Removed game_player_equip
  • BugFix Many other little tweaks and changes
A significant, mostly balance-related update of dm_deadlands.
Windawz avatar
Windawz Joined 1y ago
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Windawz
1mo
So... My first HLDM map. Enjoy!

Dm_deadlands uses detail textures, so make sure you have "r_detailtextures" set to 1. 

.Res file included

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Posts

  • 1mo
    silentrunner007 avatar
    silentrunner007 Joined 11y ago
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    Nice job on this! Only thing I don't care for is the use of the env_sound entities. You seemed to use them best for each section but they always seemed a bit buggy to me and I personally don't care for them. I will remove them from the copy on my computer. Think you did a nice enough job that I will add this to my servers mapcycle.
    I play on a pc that is really outdated and all I can say is pfft to the concerns about the poly count. Most maps made nowadays wouldn't run on 20 year old hardware. Keep 'em coming man! :)

    9.1

    Stud Muffin avatar
    Mantra
    Stud Muffin
  • 1mo
    Alberto309 avatar
    Alberto309 username pic Joined 11y ago
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    Alberto309 avatar
    Alberto309
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    Ahhh!

    You finally decided to finish this one! :D

    Going into my server's mapcycle straight away. ;)
    Gamer since 1995 avatar
    Mantra
    Gamer since 1995
  • 8mo
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    RECHARGING...
    Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
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    Wow. These brushworks are perfect. How do you did that? Any solutions?

    10

    Another Black Mesa Fan <3
  • 10mo
    Foofinoo avatar
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    Foofinoo avatar
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    Wow, that looks really really nice !! I love that grey atmosphere... Textures, details and sky, everything seems to fit perfectly together.

    Maybe one thing : does it runs good ? I mean, I feel that WPolys and r_speeds must be pretty high, so the map might be buggy...

    Well, it's hard to believe it's your first HLDM map... Have you already made maps for other games ?

    10

    Professional Crastination avatar
    Mantra
    Professional Crastination
  • 10moEdited 10mo
    Mamorex avatar
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    Hammer Editor? How are you done rounded arches cutted inside and outside (first screenshot)?

    10

    Poland

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Credits

Key Authors
Windawz
Mapper
Testers (Revision)
Trempler
Tester
BrianOblivion
Tester
Special Thanks
Counter-Strike 1.6
Textures, Sky
Valve Software
Ambience Sounds

Submitter

Windawz avatar
Windawz Joined 1y ago
Offline
635 points Ranked 7641st

Windawz
Creator
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Category

Details

Version
Unknown

Attributes

Textures
Custom
Development State
Final
Size
Large
Environment
Outdoor
Climate
Windy
Biome
Grassland
Structure
Ruins

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Stats

  • 970 Downloads
  • 3,425 Views
  • 20 Posts
  • 10mo Submitted
  • 1mo Modified
  • 1mo Updated

Scores

89 bScore
9.9 Rating

6 voters

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