[WIP] Fiasco

A Map for Counter-Strike: Global Offensive

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Updates

Version 1.2.1
  • added some texturing
  • added fish
3mo
Version 1.2
  • fixed container A Long
  • started detailing B
  • fixed most annoying lighting issues (like bright reflections)
  • added cover at B entry (one crate)
3mo
My map is set in Cuba. I don't have an actual scenario/background story yet and just want to make sure that the level has no blatant flaws and plays well. I would appreciate any piece of advice, so feel free to playtest it yourself and provide some constructive criticism.

Make sure to subscribe and like my map if you want to support me! :)

Known issues:
- bad lighting in some areas
- Multiple texture-related issues
- 3d skybox: ocean texture is scaled up too much


Credits:
- Tophattwaffle for his awesome tutorials and some of the textures from his texture pack which I used in my level
- I also used textures from textures.com

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Credits

Key Authors
sassy_turtle
Member Joined 6mo
everything
Special Thanks
TopHATTwaffle
Member Joined 11y
8,009 points Ranked 547th
19 medals 2 legendary 2 rare
  • 1st Place - GameBanana/CEVO CSGO Mapping Contest 2014 Medal icon
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  • Mapper of the Month, February 2014 Medal icon
  • Mapper of the Month, June 2014 Medal icon
some of the textures are from his texture pack

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sassy_turtle avatar
Member Joined 6mo

sassy_turtle
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Category

Details

Attributes

Textures
Default
Development State
Alpha
Aesthetic
Default
Size
Medium
Environment
Outdoor
Time of Day
Daytime
Season
Summer

Stats

Posts
0
Views
1,893
Downloads
743
Date Added
3mo
Date Modified
3mo
Date Updated
3mo

Scores

90 bScore
10 Rating

1 voter

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