ze_hsc_a4_4

A Map for Counter-Strike: Source

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Updates

a4_4
  • JIGGLED WITH AFK TPS IN STAGE 1 + 2
  • BOOGIED AROUND WITH TELEPORTING IN STAGE 1 ESCAPE
  • MADE THE FINAL SURVIVAL(tm) EASIER ON STAGE 1
  • MADE THE PLATFORM GAP EASIER TO DEFEND ON STAGE 2 ESCAPE
  • REMOVED STUPID PLAYER CLIP ON STAGE 2
  • MADE AFK TP MOVE UPWARDS WITH THE ELEVATOR ON STAGE 2 ESCAPE
  • ADDED STAGE 3 (WITH BALANCING IN VERSIONS)
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GeorgeRulesLOL
4mo

A strange adventure in a cubic land.


### IMPORTANT ###
THERE IS A GLITCHED POINTS TRIGGER I FORGOT TO START OFF DISABLED, THIS STRIPPER CONFIG WILL FIX THE MAP:
https://www.dropbox.com/s/esvh35tgdppgmcv/ze_hsc_a4_4.cfg?dl=0

Venture through an abstract world, find your way, and avoid the dangers.

This alpha version of the map currently contains 2 stages. These are subject to change but are actually most likely to stay exactly the same with maybe a tweak or two.

I've worked on and off on this map for the last 2 weeks. It's not particularly detailed, but I've tried to make it as pretty as can be as a map that lives on the 64 grid.

CS:GO port available here: http://gamebanana.com/maps/196211

(until I upload it on gamebanana later)

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Credits

Key Authors
GeorgeRulesLOL
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Made this map
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some vscripts for CS:GO
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GeorgeRulesLOL
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Category

Sub-category
Zombie Escape
Super-category
Zombie Maps

Details

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Textures
Custom
Development State
Alpha

Stats

Posts
0
Views
1,560
Downloads
445
Total Downloads
445
Date Added
4mo
Date Modified
4mo
Date Updated
4mo

Scores

81 bScore
9.3 Rating

4 voters

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