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Green Hill Zone v8! (Project M Port)

A Map for Super Smash Bros. for Wii U

Updates

v8
  • Adjustment Re-adjusted the Normal Stage's Blast Zones
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4mo
v7
  • Optimization Revamped the Normal Stage's Camera and Blast Zones
  • Adjustment Adjusted the Maximum Tilt and Minimum Z of the Normal Stage to lessen the Vertical Camera Movement
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6mo

Green Hill Zone (Ver. M)

Well, after months of development, here it is! One of the most famed stages from Project M has now made it's way into Smash 4! This stage replaces both the existing Temple and Mario Galaxy stages along with a Omega version that replaces Windy Hill Zone's Omega. This stage includes MTA Editing, revamped textures, animated collisions, and of course the essential UI files. It's very important to know that both the Temple and Mario Galaxy's Normal stage along with their Omega is NOT WIFI-SAFE and both have 8P-Smash compatibility, but the Normal version is alot smaller and more crazier in opposed to the Omega version. However, the Windy Hill Zone's version of this stage is Wifi-Safe and has no edited Parameters.

Also included is a few of the following soundtracks from the stage itself from Brawl located in the Music Files folder that you can replace the Temple's Music Selection with:

Green Hill Zone - Sonic The Hedgehog (1991) (Great Temple / Temple)
Angel Island Zone - Sonic The Hedgehog 3 (Full Steam Ahead)
Scrap Brain Zone - Sonic The Hedgehog (1991) (Temple Theme)
Emerald Hill Zone - Sonic The Hedgehog 2 [Main Theme (The Legend of Zelda)]
Sonic Boom - Sonic The Hedgehog CD (Song of Storms)
Super Sonic Racing - Sonic R (The Dark World)
Open Your Heart - Sonic Adventure (Gerudo Valley)
Live and Learn - Sonic Adventure 2 (Dragon Roost Island)
Sonic Heroes - Sonic Heroes (Hyrule Main Theme)
Right There, Ride On - Sonic Rush (Yuga Battle)

Hope you'll enjoy this very impressive Stage import!
------------------------------------------------------------------------------------------------
For those who wish to port this stage over another, this stage can only be ported over the following stages without any issues with crashes:

Battlefield (Normal)
Big Battlefield (Normal
Kongo Jungle 64 (Normal and Omega, but requires additional steps)

Major thanks to a close friend of mine for creating a Normal Stage video preview:

As seen on 64iOS's Mod Showcase Video!
Promotional Content

Files

  • green_hill_zone_project_m_port_v8.rar 4mo old 140 DLs 54 mb
  • green_hill_zone_project_m_port_v8_o.rar Over Mario Galaxy 4mo old 72 DLs 7 mb
  • green_hill_zone_project_m_port_v8_o_800fe.rar Over Omega Windy Hill Zone 4mo old 136 DLs 5 mb

Todos

Tweak the swinging animation a bit
Have multiple versions over different stages
Revamp the Omega Stage's Background

Posts

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  • 1mo
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    Placebo Joined 2y ago
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    Can the non-omega version of the stage be ported over Windy Hill Omega?
    AAA
  • 4mo
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    Platinum_PLTM Joined 2y ago
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    The Mario Galaxy version still has the pink smoke and star bits on the stage, should I just remove the effects folder to fix it?
    hey kid want some memes?
  • 4mo
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    Roadhog360 avatar
    Roadhog360
    Road Hogger
    Is there a chance that a version over normal Windy Hill will be made?
    iRoad avatar
    Mantra
    iRoad
  • 5mo
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    Mewtwo20XX Joined 1y ago
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    Just figured (found) out how to get remove of the cannon of Kongo Jungle N64 by blanking out these files for the stage to work properly; 
    -animation\dyr_Barrel_in_set 
    -animation\dyr_Barrel_move_set
    -animation\dyr_Barrel_set
    -model\dyr_Barrel_in_set
    -model\dyr_Barrel_move_set
    -model\dyr_Barrel_set
    -model\dyr_MovePlate_01
    -model\dyr_MovePlate_02


    Side note; I got the files to do this from KillzXGaming's Jungle Japes stage mod, & research was found by FashionNugget...

    10

    Low Tier Is The New Top Tier
  • 5mo
    Nai Birbduck avatar
    Nai Birbduck Joined 10mo ago
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    a few questions:

    1) If I put this over normal Kongo Jungle 64, will the platform still swing? Or is that only on Temple/Mario Galaxy?

    2) Does putting it over Normal Kongo Jungle 64 require additional steps, or is that just for the Omega version?

    Either way, looks great! :)
    Bananite
  • 6moEdited 6mo
    Sonrio224 avatar
    Sonrio224 Joined 2y ago
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    With the recent hazard less version of DxOnett, could you port this over normal onett?

    EDIT: After doing it myslef, it doesn't work on that stage. so NVM
  • 6mo
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    Cyanic Joined 2y ago
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    I can't seem to download the correct edition of the files. I'm trying to download the Mario Galaxy Files, but I get the Temple files Instead
    The Snapback Cyan Yoshi
  • 7mo
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    This looks fantastic! If only it could be ported over Windy Hill regular with no issues. Definitely using the Omega version though!

    8

    Logical Thinker
  • 8moEdited 8mo
    Mewtwo20XX avatar
    Mewtwo20XX Joined 1y ago
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    Could you tell me how did you create the high quality stage nameplate for the (Green Hill Zone) stage you've made...?

    10

    Low Tier Is The New Top Tier
  • 8moEdited 8mo
    Great job with this stage! Loved this stage back in brawl and PM, and now get to enjoy it again in Smash 4. Question though, if possible, could you or somebody else create an Ice Cap Zone version of this stage, similar to the brawl version? Anyways, love the stage!
    Bananite
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Credits

Key Authors
AGenericFoxMain avatar
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Imported the Models, Textures, and Animations
Special Thanks
Project M Development Team
Original Creators of the stage mod
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Allowing the use of certain meshes and animations for the stage background
jlclpepe
Creating the initial design idea of the Omega Version
Smash Forge Development Team
Creating the tool for importing the .dae files, animations, and textures
KillzXGaming
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Making a tutorial for creating MTA animations
Nintendo / Sora / HAL Laboratory
Creating such Great BGMs for Brawl

Submitter

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AGenericFoxMain

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Category

Details

Version
v8

Attributes

Collisions
Animated
Size
Small
Textures
Custom

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Stats

  • 1,715 Downloads
  • 12,303 Views
  • 107 Posts
  • 9mo Submitted
  • 4mo Modified
  • 4mo Updated
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