de_ruined (Alpha 3.5)

A Map for Counter-Strike 1.6

Updates

MapParentSubmitterStats
  • Increased max. player to 24
  • Added more path on each spawn

Additional Notes
Update 7/23 1y
Stats
  • Changed Skybox
  • Added dead body inside stairs
  • More decals and added wrecked car on T Spawn

Additional Notes
Update 7/15 1y
Stats
I found a simple but nice layout design from Valve developer wiki, and I think "hmm... Why not expand it a bit?". Unfortunately, I have a bad taste of decoration, maybe it's kinda boring but it's an alpha map, tho. Rating, comment, and advice are always welcome here. Thank you and enjoy :3
Edit: For those who get error message, try to download the required file HERE and place it to "models" folder
Edit 2: If there's anything wrong, tell me :)

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  • JMXremix avatar
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    Why didn't you just make the ladders 1 unit wide on the wall ? And fix texture position on the edges.

    And use Vertex tools to make other than normal square...

    Hope you can imprive next time Capti!
    Just a bananite
  • Bloody Death Skull avatar
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    1y
    why not try to edit the hostage model and make it look like chopped meat XD XD XDXD XDXDXDDXDD,if there happened a explosion... well you should do it (give some terror to the map XD)

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    1y
    I liked the map. It's really good for what it is - a small meat map. You could also add some bullet holes and grenade explosion decals here and there to give it more war torn look. Some graffitis on the walls would also make the map more memorable.
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    Stop water fluoridation
  • Bloody Death Skull avatar
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    1y
    i see many textures misalignments in walls...

    nice job,but make more ways,paths,rooms

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    1y 1y
    It's surprisingly fun, the screenshots were deceptively simple. Action is frenetic, there's actual joy in running around gunning down everyone. A little too wild though. The map's a bit too small even for my taste.

    You definitely need to make it more believable, Like it's a real place. You also need to expand it. Not sure how, I don't have any concrete suggestions but maybe if I play a few more rounds of it. I'll come back once I think of something.

    Good start! First compiling, then modelling, then animating, and now maps. And you haven't even been here for a year!...

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    1y
    Hey, I live in Rū’īn and you got the whole map wrong
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    1y 1y
    Emm...
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    1y
    hey, I live in sahrij and the map is not representative.
    Stop water fluoridation
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    1y
    Wow, I can't believe this simple map got featured on the homepage :D Thanks for your attention, folks :3
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    1y 1y
    Decent map, i wish you the best for improve this map. Also, i've found a little bug and maybe you could make larger the bombsite.

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Design, compile
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Barrel model and texture
Original Authors
Valve
Texture
Valve Developer
Base layout
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alex
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Desert truck model and texture (?)
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Dead Hostages

Submitter

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Development Info

Notes
Maybe I'll add some building in next release, but I'm not sure :\
There's a bug on skybox which I don't know why is it there :\

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Category

License

Details

Version
A 1.2

Attributes

Biome
Desert
Zone
Residential
Season
Summer
Time of Day
Daytime
Environment
Outdoor
Size
Small
Aesthetic
Default
Development State
Alpha
Textures
Custom

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Stats

  • 902 Downloads
  • 3,403 Views
  • 26 Posts
  • 1y Submitted
  • 1y Modified
  • 1y Updated

Featurings

  • Best of Yesterday Jul 13 2017
  • Today's Pick Jul 12 2017

Scores

83 bScore
8.9 Rating

4 voters

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