Nice map, mate. Well shaped and lighted, the 2 floors layout allows a good gameplay and flow. Just a couple of things to fix, in my opinion: 1) Being a dm map the wooden crates and moreover the explosive barrels should be used as prop_physic_respawnable, to get them available again once blown. 2) There's no shotgun, you would plan to replace the SMG's (given by default at spawn) with Shotguns, adding some ammo too. Even some grenade and SMG grenade, sprayed here and there, can be useful. Add some AR2 ammos, too, they look like ERROR in Hammer, but are OK in game (old bug never fixed by Valve...). 3) There's some misaligned texture, particularly visible in the small curved walls near the trees. To fix that, in "face edit sheet", click the first face of the arch, and right click the next face keeping ALT pressed. Do the same with the second face and so on. All the arch will be aligned. 4) Add at least 1 cubemap and type "buildcubemaps" in game, to get reflections on models and weapons. Apart from these minor flaws, the map is very nice, and deserves to be perfected when you have time. Keep it up! Alcy.