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dm_holm

A Map for Half-Life 2: Deathmatch

Updates

Version 2.0
  • Added more details and optimization.
  • Added areaportals and fixed clips.
  • Changed sky texture to "sky_day02_09_hdr".
  • Compiled map with more lighting parameters.
  • Reduced lightmap grids in brushes and displacements.
Matias-TM avatar
Matias-TM Joined 4y ago
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Matias-TM
9mo
This is a Deathmatch map for Half-Life 2: Deathmatch. More information below.

12 spawn points in random places.
All weapons from Half-Life 2 and Deathmatch.
Closed skybox for optimization.
High Dynamic Range and cubemaps.
Decals and other details.

If you see a bug, please report me in the comment section or PM.
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Matias-TM
Matias-TM Joined 4y ago
Offline
587 points Ranked 8123rd
21 medals 2 legendary 3 rare
  • Returned 5000 times Medal icon
  • 2017 Top Contributor Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
  • Submitted 20 Maps Medal icon
  • One month a member Medal icon
Mapper
Valve Software
Textures and models

Submitter

Matias-TM avatar
Matias-TM Joined 4y ago
Offline
587 points Ranked 8123rd
21 medals 2 legendary 3 rare
  • Returned 5000 times Medal icon
  • 2017 Top Contributor Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
  • Submitted 20 Maps Medal icon
  • One month a member Medal icon

Matias-TM
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Development Info

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Category

Details

Version
2.0

Attributes

Textures
Default
Development State
Beta
Size
Small
Environment

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Stats

  • 330 Downloads
  • 1,569 Views
  • 2 Posts
  • 10mo Submitted
  • 8mo Modified
  • 9mo Updated

Scores

80 bScore
9 Rating

1 voter

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