Zombie Survival Steel

A Map for Team Fortress 2

Updates

MapParentSubmitterStats
  • Addition Added english file and MOTD images.
  • Adjustment Now using higher-definition Zombie Survival logo.
  • Adjustment Boost ramp at zone C does not activate on touch but now only once fully on the ramp.
  • Adjustment It is no longer possible to shoot through a specific fence at zone B.
  • Adjustment Minor forgotten fixes.
  • Removal Removed Arena logic.
Final Patch 1 (zs_steel_final1)
Zombie Survival Steel
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Submitter
jack5gamebanana username pic Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager PRTL Manager
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7mo
Stats
  • Removal Deleted unseen fence prop that casts bad shadows.
  • Adjustment Changed collision on certain small outside props.
Final Version (zs_steel_final)
Zombie Survival Steel
jack5gamebanana avatar
Submitter
jack5gamebanana username pic Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager PRTL Manager
DEAD
2,748 points Ranked 1874th
24 medals 5 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • Became a Studio Leader Medal icon
1y
Stats

1. Description

Steel has for a long time been a favourite map of the Zombie Survival community at Rushy Servers, but now with the introduction of Zombie Survival Steel (filename zs_steel_final1), the map has been revamped beyond expectations with the perfect amalgamation of balance and new map mechanics. This Zombie Survival optimisation is the result of a collaboration between lrh3370 and myself. lrh3370 was responsible for version 1, and I for all other versions.

2. Version 1 and 2 Update Log

This section of the submission documents the changes made in version 1 and 2 of Zombie Survival Steel. For future changes, please refer to the updates log of this submission.

2.1. Version 2 (Creative Director: Jack5)

  • Custom textures added, contained within map file.
  • Unnecessary and Capture Point specific entities removed.
  • Added system where Engineer and Medic spawn exits are randomised, both teams are alerted to the choices made by the map through overlays at their spawn.
  • Added respawn room visualisers to support randomiser.
  • Fixed several lighting issues.
  • Fixed several collision issues.
  • Removed debris at zone B control point.
  • Cleaned up gun dealer area in zone B and fixed leaks.
  • Added functioning Tiny Desk Dispenser (TM) to gun dealer.
  • Polished several primitive structures.
  • Certain quick passageways to zone E have been sealed off to prevent engineers neglecting the randomiser.
  • High spot at E nerfed with extra entrance.
  • A passageway between zone E and D has been sealed off to highlight a more defensible area.
  • Balcony close to the death pit removed.
  • Zone C/D/E spawn room cleaned up and nerfed.

2.2. Version 1 (Creative Director: lrh3370)

  • All bridges at zone E are permanently open.
  • Nighttime skybox added.
  • Spot at zone E is now double the width.
  • Truck at zone B is now crashed allowing a new area to be accessed.
  • Gun dealer and Tiny Desk Engineer (TM) in new area outside.
  • Spot at zone B now is accessible from two sides.
  • Spot at zone A is now double the width.
  • Balcony close to the death pit is now more defensible.

3. Links and Credits

Servers that run this map here

Steam workshop upload here (less up-to-date)

Initial map design, textures and models belong to Valve Corporation. Modifications and extra textures made to suit Zombie Survival by Jack (Jack5) Stringer and lrh3370. Music in-map is 'Dire Dire Docks' from Super Mario 64.

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Credits

Original Authors
Jamie "Fishbus"
Original author
Manson Dan "Irish Taxi Driver"
Original author
Merboth FLOOR_MASTER
Original author
Contributors
lrh3370
lrh3370 Joined 2y ago
Offline
Zombie Survival optimisation (version 1)
jack5gamebanana avatar
jack5gamebanana username pic Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager PRTL Manager
Offline
2,748 points Ranked 1874th
24 medals 5 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • Became a Studio Leader Medal icon
Zombie Survival optimisation (version 2+)

Submitter

jack5gamebanana avatar
jack5gamebanana username pic Joined 4y ago
NPMO Manager ARMAD Manager osul Manager SMBX Manager PRTL Manager
DEAD
2,748 points Ranked 1874th
24 medals 5 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • Became a Studio Leader Medal icon

jack5gamebanana avatar
jack5gamebanana

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Category

License

Details

Version
Fin 1

Attributes

Textures
Default
Aesthetic
Default
Size
Large
Environment
Time of Day
Nighttime
Zone
Structure
Development State
Final

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Stats

  • 573 Downloads
  • 3,206 Views
  • 0 Posts
  • 1y Submitted
  • 7mo Modified
  • 7mo Updated

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