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KF-Perehrestya

A Map for Killing Floor 2

Updates

v5
  • Optimization Greatly improve FPS by adding "Max draw distance" manually for all mesh objects and lights. FPS increase from 20% to 100% in different areas.
  • Improvement Change location for ammo boxes and weapon spawn, so now players can easelly find it.
  • Optimization Delete some light source and some small mesh objects for optimisation.
  • BugFix Add more Blocking Volume to prevent players jump on it.
6mo
Arena based map.
Small business center is place that become last stand for group of people that try to survive in deathly zeds outbreak.

Work both with SURVIVAL and PVP gamemode. PVP hard for players controlled zed because wide open spaces and not a lot covers. Idea of this map not for PVP but i still follow all the rules that TripWire use in PVP mode.

Steam http://steamcommunity.com/sharedfiles/filedetails/...

Found some bug:
-Enemy can stuck on 2nd floor Mall railing.

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Credits

HAPE3AK
HAPE3AK
Modeler

Submitter

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HAPE3AK Joined 1y ago
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HAPE3AK
Creator
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Category

Details

Version
Unknown

Attributes

Time of Day
Nighttime
Aesthetic
Realistic
Development State
Textures
Custom
Structure
Zone
Season
Summer
Environment
Size
Large

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Stats

  • 345 Downloads
  • 2,334 Views
  • 0 Posts
  • 1y Submitted
  • 2mo Modified
  • 6mo Updated

Scores

  • Not yet rated
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