Lag issue causing the entire map to be re-rendered below the playable map resulting in catastrophic fps decrease.
Fixed some lighting issues
General increased fps (everything on grid now)
Removed explosions after capping
Removed some solids clipping and made the map in turn more realistic
Removed skybox and cow secret
Improved 3D skybox
Env_soundscapes (sound ambience)
Colour correction and tonemaps.
Added a second door into the main barn
Made the tilted tree onto the main barn exiting red spawn properly walkable on
Reduced OVERALL ammo and health packs
Update (b1): Hey guys! Over the past few weeks i've been working on a new update for vsh_barnyard! I have added, removed and fixed certain things with the help of FlipFTW and PigPig (greatly appreciated). Added: -Sniper tower! This is a tower with three levels which is based there for a great height advantage against hale! -Ladders I have added a few more ladders to make sure that ALL classes can get ontop of the barn. -More health and ammo! There is now more and increased health and ammo packs. If all ammo and health are small, that is due to a plugin that I cannot help you with. -Lowered rooves! Every roof in the map is lowered and can be climbed on completely (apart from red sapwn which can only be climber on partially! -Escape routes! You now hve more places to go if hale is chasing you! -Platforms! There is now an increased amount of platforms to jump to and from so you can maneuver around the map with ease! -Hale opportunities there are more opportunities for hale to move around so he can be able to win. Removed: -Music I have removed all music and other sounds that were in this map to deflate the maps size and enable hale songs to be played without interference. -Props I have removed some props to decrease lag, and to increase frames. -Lighting I have removed some lighting in some areas to fit the theme of the building you are in. Fixed: Displacements. I have removed some displacements below map that are not visible to increase frames. Lighting issues with props. Clipping issues with some props that can be passed through. Place where you can get stuck. Some engineer and heavy-based areas. Nobuild areas to prevent exploitation. Lighting in main barn. Ladder glitches. Rooves now climable. Bright sun fixed. Massive vault door block exploit. Plant fix in container room. Lighting issues with textures and solids. Pretty much everything explained in the video FlipFTW posted below. Massive skybox issue, portraying map in a corner, killing frames. Thank you everyone for downloading this map, a rate would be really appreciated!