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vsh_qeaman_4_1

A Map for Team Fortress 2

This is a simple map for the Saxton Hale / Freak Fortress game mode for Team Fortress 2.

 There is a room outside the map that you can easily access through the green door. Or you can go to the yellow door to teleport to the sky platform to perform all of your sick market gardens.

-----vsh_qeaman_4_1  Update notes-----

- Made the lava engulf the victim
- Made the skybox better quality
- Made the tower also a mini house for engies
- Made the ammo + health pickups give you more stuff
- Changed the lighting
- Added a sign to RED spawn
- Added light props
- Added power lines + wires
- Added a sand tower (?)
- Added leaves under the dead tree
- Made the teleport doors go faster
- Added teleporter props to teleporters
- Added more rocks

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  • FlipFTW avatar
    FlipFTW Joined 5y ago
    ded
    391 points Ranked 50,079th
    4y
    Quick thoughts:

    Slopes are very VERY steep, I suggest leveling them out (the stairs) to not feel so unnatural.

    Teleporters - easily abuseable by camping where hale would exit (placing a buliding so he gets stuck or with stickies).

    Very few props - very little areas to work with, very minimalstic in a bad way.

    Spawn doors - large openings rather unattractive, try to enclose buildings with reasonable entrance and exit sides. 

    Platforming - place several props to allow simple platforming to higher areas (the cp)
    Vi Veri Veniversum Vivus Vici
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  • Our server thoroughly enjoyed the map.
    Unfortunately engineers can build on the breakable floors in the lava room then destroy them. Thus giving them an unfair advantage. Perhaps this could be changed in a future update?
    Antidisestablishmentarianism
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Credits

Creator
Qeaman
EVERYTHING

Submitter

Qeaman avatar
Qeaman Joined 5y ago
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Qeaman
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Category

License

Details

Version
Unknown

Attributes

Textures
Default
Development State
Final/Stable
Aesthetic
Default
Size
Medium
Environment
Outdoor
Time of Day
Afternoon
Biome
Forest

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