Traction

A Map for Half-Life

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On A Rail

Black Mesa Incident, Day 2. Incursion plus 15 hours. Marine Corps HECU units have arrived and are pushing deep into the disaster-stricken Black Mesa Research Facility, engaging both extraterrestrial invaders and stubborn human resistance. Their efforts have thus far culminated in a frantic run-and-gun battle within the labyrinthine Sector E Material Rail System, one of the oldest parts of the facility still in use and honeycombed with freight monorails. Unit morale is beginning to crack, and as rumors filter down of both a full-scale retreat and secretive Black Ops involvement, some HECU units have become more concerned with their own survival than the completion of their mission...

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Credits

Key Authors
Victor-933
Victor-933 Joined 12y ago
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Victor-933 avatar
Victor-933 Joined 12y ago
Offline
4,137 points Ranked 1594th
16 medals 1 legendary 2 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
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  • 6 months a member Medal icon
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Victor-933
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Development Info

Notes
Peak R_Speeds are around 1150. This map uses stock assets.

Inspired by the premise of TWHL Competition 34 "Half-Life Reimagined" (http://www.twhl.info), this map was based heavily on the "On A Rail" chapter. I've already submitted one entry (DM_Suppression) though, and it wouldn't be fair to add multiple entries (if that's even allowed in the first place...)

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Details

Version
Unknown

Attributes

Structure
Zone
Environment
Indoor
Size
Huge
Aesthetic
Realistic
Development State
Final/Stable
Textures
Default

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