de_arcate_release

A Map for Counter-Strike: Source

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Updates

Last update
  • Map completed for CS:S, Will not longer updates.
  • Improved navigation-mesh and added locations.
  • Added route on T Second Interior.
  • Added more details and some fixes.
  • Fixed statue horse colisions.
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Matias-TM
5mo
Navigation fix
  • Included improved navigation mesh into map file. (Thanks munnibhai)
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Matias-TM Offline
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Matias-TM
5mo
This is a Defuse map for Counter-Strike: Source.

If you see a bug, please report me via PM or comment section.

Download

Posts

  • 1
  • 2
  • 5mo
    Good :)

    8/10

    Bronze
  • 5mo
    R3PUB7IC avatar
    R3PUB7IC Offline
    Member Joined 6mo
    147 points Ranked 21974th
    Now i know who to vote as Mapper of the year!

    KEEP IT UP! :D

    9.7/10

    • Agree x 1
    (ง ͡° ͜ ʖ ͡°)ว
  • 5mo
    X RaY avatar
    X RaY avatar RECHARGING...
    Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
    Member Joined 2y
    11,228 points Ranked 378th
    35 medals 2 legendary 6 rare
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    X RaY avatar
    X RaY
    Black Mesa Inc. Flag
    Black Mesa Inc.
    Somethings are missing.
    Another Black Mesa Fan <3
  • 6mo
    Now final version is up...thx I will upload it immediately to our server.
    GOOD WORK.
    I don't know how or where to rate, I would give it a 10/10.
    Bananite
  • 6mo
    Kay_dee! avatar
    Kay_dee! avatar Negative
    Life Tree Flag Affiliation: Life Tree
    Member Joined 1y
    328 points Ranked 12258th
    24 medals 5 rare
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    Kay_dee! avatar
    Kay_dee!
    Life Tree Flag
    Life Tree
    Need bit more detail! 
    Great map anyways.

    7/10

    • Thanks x 1
    Nuclear Bomb! avatar
    Mantra
    Nuclear Bomb!
  • 6mo
    Posted by GeorgeRulesLOL

    Posted by The guy who critiques

    scince i havent been i css for a while i think it is possible to parallax correct cubemaps, and make them look better.

    edit: heres a program that allows you to do that http://13thsfg.us.to/files/parallaxcubemaps.zip
    no, source engine has never supported parallax corrected cubemaps by default.

    That is a code patch for the source sdk along with a custom FGD for the entity it adds to allow parallax corrected cubemaps in source to use in say a mod. In CS:S there is no such thing as parallax corrected cubemaps, and no, you cannot magically create them or add code to CS:S

    yup all of that time not being in css for a while sure has made me not know if it has new awesome features and apperantly there isnt a feature like that in the source engine version of css so... yeah i guess its a biggie no.
    A̶̙̼̮͚ͥͣ̾̌̊͠ ̛̮͖͇͈̪̭ͪͣͯ͒̉͡͡čͭ
  • 6mo
    GeorgeRulesLOL avatar
    Bhoppers Flag Affiliation: Bhoppers
    Member Joined 4y
    Posted by The guy who critiques

    scince i havent been i css for a while i think it is possible to parallax correct cubemaps, and make them look better.

    edit: heres a program that allows you to do that http://13thsfg.us.to/files/parallaxcubemaps.zip
    no, source engine has never supported parallax corrected cubemaps by default.

    That is a code patch for the source sdk along with a custom FGD for the entity it adds to allow parallax corrected cubemaps in source to use in say a mod. In CS:S there is no such thing as parallax corrected cubemaps, and no, you cannot magically create them or add code to CS:S
    Pr0 mepper.
  • 6mo
    scince i havent been i css for a while i think it is possible to parallax correct cubemaps, and make them look better.

    edit: heres a program that allows you to do that http://13thsfg.us.to/files/parallaxcubemaps.zip
    • Helpful x 1
    • Interesting x 1
    A̶̙̼̮͚ͥͣ̾̌̊͠ ̛̮͖͇͈̪̭ͪͣͯ͒̉͡͡čͭ
  • 6mo
    indeed. css is a great game and will forever be. mapping is fun. and better than wasting time on useless things.

    -

    may later work on update 4.1 or 5.0 what it should be. adding more clips around map for smoother experience and not like getting stuck between places where it better be smoother.

    10/10

    Plugin Coder & Mapper.
  • 6mo
    I love it to see the community being so active and helpful to each other.
    Yes this is a nice map, my friends and I played on it yesterday and everyhing worked well.
    But ok, I will check the updated version, too.
    BTW. the bots run very well, like on valves standard maps.
    Have a nice day
    • Thanks x 1
    Bananite
  • 1
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Credits

Credits
Matias-TM
Matias-TM Offline
Member Joined 3y
368 points Ranked 11198th
20 medals 1 legendary 3 rare
  • Returned 5000 times Medal icon
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Mapper
Teamkiller324
Member Joined 2y
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  • 6 years a member Medal icon
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Torch model
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All models and textures

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Matias-TM avatar
Matias-TM Offline
Member Joined 3y
368 points Ranked 11198th
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Matias-TM
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Category

Details

Attributes

Time of Day
Daytime
Spawnpoints
40
Structure
Castle
Season
Spring
Environment
Size
Medium
Textures
Default
Development State
Final/Stable
High Dynamic Range
Full

Stats

Posts
17
Views
7,127
Downloads
3,229
Date Added
6mo
Date Modified
1mo
Date Updated
5mo

Scores

74 bScore
8.2 Rating

7 voters

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