v9c: -Fixed final part where zombies can knife humans through the invisible wall
Fixed fatal error causing server crashes related with the zombie item in Level 4-5
Map based on the Pokemon Portable games; The map includes:
Leveling system (5 Levels) 4 Items; 3 Human items and 1 for zombies. Multiple Boss Fights.
v9 (Contest version August 27th - September 1st)
*Added new zombie item, avaible on the Levels 3-5. *New objective required to progress on Level 4. *Different ending on Level 5. *Buffed Giratina scaling HP. *Arceus max health from 4500 to 6000 (only during contest).
Very boring map with uninspiring layout, game design, balance and boss fights (mostly sponge bosses that don't interact with you besides lasers for 3 minute boss fights several times)
Does its Pokemon retro theme well, alas could use more detailing since geometry is stale (Could be game design but still some areas feel too empty outside of town areas)
Sound is pretty good although could use a few alternate tracks for boss fights since they bore you with how long you listen to 1 track during those fights.
Map completely ignores how horrible and boring it is to be a zombie on the map 85 % of the time and how little zombies can do in the early stages. As it is this is a map that needs more gameplay focus to be a good map in my eyes.