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Hey, I've played your map weeks ago and I really enjoyed it! You created an unique objective list for it with amazing brushwork details inside the house. The interiors and basement are well-made as well as outside area. I liked how you improved your lighting and added more props to fill empty spaces. Only one thing I would suggest is to tweak zombie spawns when survivors are 'defending' the generator and hacking the computer.
It took me sometime to find my way inside the house when I spawned outside. I got sniped from windows when I was walking outside area too, maybe you could close some windows or add more cover-fire for us zombies. I find myself pretty much lost to understand the objective, adding informative or well placed beacons could fix that. Small suggestion: try to improve your 3D-skybox just a little and be sure to add more details in rooms which feels cubic and empty.
Overall, really nice and fun map to play. I were in a server with 22 players and managed to reach the exit gates, but I failed to run away from the horde of zombies on my back. hahaha Keep up with great work!