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Minecraft Island

A Map for Super Smash Bros. (Wii U)

Updates

Version 2 1y
  • Overhaul Project has been completely redone from scratch
  • Overhaul All models have been remade
  • Improvement New textures, taken straight from Minecraft
  • Addition Custom cubemap added
  • Addition New omega form added
  • Overhaul All new set of complete UI
  • Refactor Now over Pirate Ship for the water hazard
  • Removal Removed Herobrine
Get in your PvP battles in the lonesome and quiet area of Minecraft Island! This stage goes over Pirate Ship for the water hazard.

Features:
  • A custom cubemap, so your metal characters can have an accurate reflection to the stage.
  • Normal and Omega forms.
  • A full set of UI.
I recommend almost any song from vanilla Minecraft to listen to while fighting as they fit the stage's atmosphere quite well.

I have included the minimum files you need to port the stage over another if Pirate Ship doesn't work for you. This stage and its omega form are not Wi-Fi safe. So please don't go about asking.

Please let me know about any issues or things bugging you that I can fix!

Enjoy~

Files

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  • dorito guy * avatar
    dorito guy * Joined 3y ago
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    access_time 3y
    Awesome , but i think you should've done it over omega battlefield for day/night transition or over pirate ship for swimmable water.
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  • ThatNintendoNerd avatar
    ThatNintendoNerd Joined 4y ago
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    access_time 3y
    Posted by Mitch Thomas

    Posted by ThatNintendoNerd

    Posted by Mitch Thomas

    what stage does this go over?
    Jungle Hijinx (DKReturns). You can port it over anothr stage if you don't like what it's over.

    An update will come soon and it will have an option of going over Pirate Ship (XPirates) if you want swimable water, though this requires DLC.
    Does it go over the normal Jungle Hijinx stage or the omega version?
    It goes over the omega stage.
    This sentence is false
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  • Mitch T avatar
    Mitch T Joined 4y ago
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    access_time 3y
    Posted by ThatNintendoNerd

    Posted by Mitch Thomas

    what stage does this go over?
    Jungle Hijinx (DKReturns). You can port it over anothr stage if you don't like what it's over.

    An update will come soon and it will have an option of going over Pirate Ship (XPirates) if you want swimable water, though this requires DLC.
    Does it go over the normal Jungle Hijinx stage or the omega version?
    Timesplitters Fan
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  • ThatNintendoNerd avatar
    ThatNintendoNerd Joined 4y ago
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    access_time 3y
    Posted by Mitch Thomas

    what stage does this go over?
    Jungle Hijinx (DKReturns). You can port it over anothr stage if you don't like what it's over.

    An update will come soon and it will have an option of going over Pirate Ship (XPirates) if you want swimable water, though this requires DLC.
    This sentence is false
    URL to post:
  • Mitch T avatar
    Mitch T Joined 4y ago
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    access_time 3y
    what stage does this go over?
    Timesplitters Fan
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  • ThatNintendoNerd avatar
    ThatNintendoNerd Joined 4y ago
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    access_time 3y
    Posted by CrystalCross

    Posted by ThatNintendoNerd

    Posted by CrystalCross

    Posted by ThatNintendoNerd

    Posted by CrystalCross

    I tried to port this over Garden of Hope, replacing any unnecessary models with blanks, and the background was just a white, glowing void.

    Any way to fix this?
    I see. stc_Faraway_set is the sky, and only has the nut due to it being on Jungle Hijinx and not needing a custom nud. Extract the nud and xmb and place it in the folder and it should work.
    The .nud and .xmb from PikminU, or the stc_Faraway_set?

    EDIT: I really only copied the Island into the PikminU model folder, so that is likely a factor, too.
    yea, you need stc_faraway_set in there too.
    Managed to get the background working, but now the island and water are black and textureless.
    Issue is that you forgot the render folder. Add that in and it should work.
    This sentence is false
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  • CrystalCross avatar
    CrystalCross Joined 4y ago
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    Posted by ThatNintendoNerd

    Posted by CrystalCross

    Posted by ThatNintendoNerd

    Posted by CrystalCross

    I tried to port this over Garden of Hope, replacing any unnecessary models with blanks, and the background was just a white, glowing void.

    Any way to fix this?
    I see. stc_Faraway_set is the sky, and only has the nut due to it being on Jungle Hijinx and not needing a custom nud. Extract the nud and xmb and place it in the folder and it should work.
    The .nud and .xmb from PikminU, or the stc_Faraway_set?

    EDIT: I really only copied the Island into the PikminU model folder, so that is likely a factor, too.
    yea, you need stc_faraway_set in there too.
    Managed to get the background working, but now the island and water are black and textureless.
    Bananite
    URL to post:
  • ThatNintendoNerd avatar
    ThatNintendoNerd Joined 4y ago
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    14,412 points Ranked 418th
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    access_time 3y
    Posted by CrystalCross

    Posted by ThatNintendoNerd

    Posted by CrystalCross

    I tried to port this over Garden of Hope, replacing any unnecessary models with blanks, and the background was just a white, glowing void.

    Any way to fix this?
    I see. stc_Faraway_set is the sky, and only has the nut due to it being on Jungle Hijinx and not needing a custom nud. Extract the nud and xmb and place it in the folder and it should work.
    The .nud and .xmb from PikminU, or the stc_Faraway_set?

    EDIT: I really only copied the Island into the PikminU model folder, so that is likely a factor, too.
    yea, you need stc_faraway_set in there too.
    This sentence is false
    URL to post:
  • CrystalCross avatar
    CrystalCross Joined 4y ago
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    Posted by ThatNintendoNerd

    Posted by CrystalCross

    I tried to port this over Garden of Hope, replacing any unnecessary models with blanks, and the background was just a white, glowing void.

    Any way to fix this?
    I see. stc_Faraway_set is the sky, and only has the nut due to it being on Jungle Hijinx and not needing a custom nud. Extract the nud and xmb and place it in the folder and it should work.
    The .nud and .xmb from PikminU, or the stc_Faraway_set?

    EDIT: I really only copied the Island into the PikminU model folder, so that is likely a factor, too.
    Bananite
    URL to post:
  • ThatNintendoNerd avatar
    ThatNintendoNerd Joined 4y ago
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    14,412 points Ranked 418th
    22 medals 2 legendary 4 rare
    • Returned 5000 times Medal icon
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    • Returned 1000 times Medal icon
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    • Achieved Game Manager clearance Medal icon
    • Reached 50 subscribers Medal icon
    access_time 3y
    Posted by CrystalCross

    I tried to port this over Garden of Hope, replacing any unnecessary models with blanks, and the background was just a white, glowing void.

    Any way to fix this?
    I see. stc_Faraway_set is the sky, and only has the nut due to it being on Jungle Hijinx and not needing a custom nud. Extract the nud and xmb and place it in the folder and it should work.
    This sentence is false
    URL to post:

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ThatNintendoNerd
ThatNintendoNerd Joined 4y ago
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Author
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ForOhFor Error
Original Assets
Microsoft
Owner of Minecraft
Special Thanks
Smash Forge Development Team
Smash Forge
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Stageplate Generator

Submitter

ThatNintendoNerd avatar
ThatNintendoNerd Joined 4y ago
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ThatNintendoNerd
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Game

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Category

Sub-category
Pirate Ship
Super-category
Stages icon Stages

License

Details

Version
3.0

Attributes

Development State
Final/Stable
Size
Medium

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