ze_project_alcaria_v2_4

A Map for Counter-Strike: Global Offensive

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Change log v.2.4
  • 1 Major Fix - Thats all
naraka avatar
naraka Offline
Member Joined 2y
524 points Ranked 8379th
naraka
3mo
Change log v.2.3
  • 1 Major Fix
naraka avatar
naraka Offline
Member Joined 2y
524 points Ranked 8379th
naraka
3mo
=========================================================

Classified Information:

Location : Somewhere in Thailand
Objective: Clear those abandoned facilities and destroy them

Details:

New Chemical Weapon had been tested somewhere in Thailand. Sadly the test went wrong and killed all employees. The only thing that still classifed is the formula of the Deadly Chemical Weapon.  Your mission is check those 3 abandoned facilties and kill everything that infected.

=========================================================

For Entwatch >> Click here <<

Change log details : v.2.2 - 2.4

- v.2.4 - Fixed second gate before the final gate on Level 3
( It was " TouchToOpen " lel )

- v.2.3 - Fixed zombie's teleport level 3  ( Thanks to Possession Server )

Change log details : v.1.5 - 2.2

- I cannot remember there are ton of changing

Mainly

- Added new items for human

Ammo Box ; 60 secs cooldown the name says it all
BioBarrel ; 180 secs cooldown please use it properly ( slow zombies down wide range )
Death Coffin ; 1 time use blow all the zombie in it's area


*** Every items do damaged to boss and npcs ***

- Landmines now heavily damaged only those who steps on them
- Reduced the size
- Other mainly adjusted

Change log details : v.1.4 - 1.5

- Fixed the missing landmines when boss use his skill to spawning them. ( Thanks to Possession Server )

Change log details : v.1.3 - 1.4

- Added the system that automaticly delete the enities those still active after Human or Zombie pass that area already (hounds / landmines) .

** TO PREVENT TOO MUCH ENTITIES THAT WILL CRASH SERVER **

** PLEASE NOTE THAT FPS WILL SLIGHTLY DROP IF YOU ARE IN WATER AREAS ( DUE TO THE REFLECTION OF WATER ) **

Change log details : v.1.2 - 1.3

- Added new system ** KILL THE REMAINING ZOMBIES **
 (to prevent winning / losing glitch)
- Changed Boss's timer in level 3 from 2:00 minutes to 2:20 minutes
- Changed prop_dynamic (rock barrier) in level 2 mine area to func_breakable
- Extended the buttom spawn point to balance with the above one
- Fixed the missing hounds in level 2 mine area
- Lower background music from 10 to 8
- Removed the human nuke trigger if there is a zombie in SAFEZONE
- Reduced the size of Mini-Nuke from 768x768 to 512x512
- Re-made the final part on Level 3
- Other minor adjusted

Change log details : v.1.1 - 1.2

- Added the delay of Sarin Gas item for " 3 Seconds "
- Added the HUMAN NUKE TRIGGER if there is a zombie in SAFEZONE
- Changed the whole level system
- Fixed Mini-nuke item that (maybe) was the cause that crashing server ( sometime it does but sometime it doesn't I have noidea)
- Fixed all skills and particles in Boss level 2 when boss dead now all skills and particles will stop automaticly
- Other minor adjusted

Detail of the map:

- 64 Spawn points
- 3 Stages with different paths
- 2 Boss fights
- 7 items (5 for human and 2 for zombie)
- npcs
- Landmines ( just dont step on it will yaa )

Item details

For Human
- Medic ( Heal with 90 seconds cooldown / Add 200 hp)
- Flamthrower ( the name say it all 120 seconds cool down)

For Zombie
- Mini-Nuke ( 1 time use its like suicide bomb )
- Sarin Gas ( Damage human with slow them down for 3 seconds wide range 150 seconds cool down)

*** THIS IS AN IMPORTANT PARTS ON LEVEL 3 THAT YOU HAVE TO KNOW ***





*** PLEASE SHOOT THOSE BREAKABLE FLOORS ***

IF THERE ARE ANY BUGS / GLITCHES 
PLEASE CONTACT ME:  >> HERE <<

ADMIN'S ROOM IS BEHIND THE TOP SPAWN POINT
AT THE BEGINNING OF THE MAP

Many many thanks to : Moltard
Thanks to POSSESSION Server for Testing with TRYHARD ;)

=========================================================

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Posts

  • 3mo
    JorisCeoen avatar
    JorisCeoen avatar Unavailable
    Member Joined 6y
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    After having played it many times, I really enjoy this map! It's pretty tense, and it reminds me a lot of Predator environment-wise.

    The boss battle on lvl 3 I think, was pretty hard. I'm not sure since I haven't played the last version, but it was practically impossible to get past him from the times we got there.

    The only real issue I've always had with the map was the FPS, but then again my computer has aged quite a bit. It's nice to see the map getting updates!

    9.2/10

    • Thanks x 1
    Level Design, Modeler, YouTube avatar
    Mantra
    Level Design, Modeler, YouTube
  • 6mo
    naraka avatar
    naraka Offline
    Member Joined 2y
    524 points Ranked 8379th
    Posted by Max (von A)

    Improve:
    1- The music is very very annoying:
    Please, take off the music or lower the volume to the minimum.

    2- The Medic entity is very big:
    The First Aids case is very big and obstructs the vision in first person, you should reduce the size so that it does not disturb the vision of the player that take it.

    3- the leves are very hard:
    Whit 40 players we could not overcome the first level (the dogs zone).

    Take to improve that and it could be a 10/10.

    Greetings!
    1. If you are Server Manager / Owner, You should have the plugin that can disable background music eg. !stopmusic ( Most of the servers I've played have this plugin so this will be the same

    2. I agreed with this one but since, It a very tiny issue so I wont fix it until there is some big issue like BUG / GLITCH

    3. This map is make for 60 players so If you have less players  . I suggest you to decrease the motherzombie ratio.
    CSGO: ZE MAPPER
  • 7mo
    Max (von A) avatar
    Max (von A) avatar Offline
    Member Joined 11y
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    Max (von A) avatar
    Max (von A)
    BlackDragon Project Studio Flag
    BlackDragon Project Studio
    Improve:
    1- The music is very very annoying:
    Please, take off the music or lower the volume to the minimum.

    2- The Medic entity is very big:
    The First Aids case is very big and obstructs the vision in first person, you should reduce the size so that it does not disturb the vision of the player that take it.

    3- the leves are very hard:
    Whit 40 players we could not overcome the first level (the dogs zone).

    Take to improve that and it could be a 10/10.

    Greetings!
    • Thanks x 1
    Level Designer avatar
    Mantra
    Level Designer
  • 7mo
    Foofinoo avatar
    Foofinoo avatar Lost in time...
    Cell 1 Flag Affiliation: Cell 1
    Member Joined 4y
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    The natural environment looks rad !!
    • Thanks x 1
    Professional Crastination avatar
    Mantra
    Professional Crastination
  • 7mo
    10/10

    will nuke again

    9.3/10

    • Thanks x 1
    Bananite
  • 8mo
    SHUFEN.jp avatar
    SHUFEN.jp Offline
    Member Joined 2y
    106 points Ranked 27039th
    10/10

    10/10

    • Thanks x 1
    Bananite
  • 8mo
    JorisCeoen avatar
    JorisCeoen avatar Unavailable
    Member Joined 6y
    21,261 points Ranked 201st
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    • Thanked 50 submitters Medal icon
    Looks interesting!

    9.2/10

    • Thanks x 1
    • Agree x 1
    Level Design, Modeler, YouTube avatar
    Mantra
    Level Design, Modeler, YouTube

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Credits

Creator
naraka
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Member Joined 2y
524 points Ranked 8379th

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Member Joined 2y
524 points Ranked 8379th

naraka
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Category

Sub-category
Zombie Escape icon
Zombie Escape
Super-category
Zombie Maps icon
Zombie Maps

Details

Version
2.4

Attributes

Time of Day
Dawn

Stats

Posts
8
Views
5,066
Downloads
1,507
Date Added
8mo
Date Modified
3mo
Date Updated
3mo

Scores

85 bScore
9.6 Rating

8 voters

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