Mercury

A Map for Day of Infamy

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“ A Beautiful medium sized map with a strong setting and theme. The level has a high fun factor due to its significantly designed objectives. The fort is an excellent example of that, the moment you’re pushed back by the enemy to protect the airfield it feels like taking part in a WW2 movie. Lighting is solid, but the bloom is a bit too much, especially when exiting an interior your eyes have to adapt to the brightness which can be a bit frustrating at times when fighting off the enemy. The overall art direction of this map is stellar, and the attention to detail is exceptional and deserves a lot of credit. ”

Mercury
By The0rthopaedicsurgeon

May 1940 - German paratroopers land on the island of Crete, with the objective of pushing out the Commonwealth and Greek forces.

Axis forces have landed in farmland on the outskirts of a small town, and must move through the town to secure the nearby airfield, in order to take out British defences and to allow German planes to bring in supplies and reinforcements.

The British must hold them off at all costs, retreating to the airfield as a last resort.

The map was originally designed for the HL2 mod Ham & Jam, but never finished or released. The map has been remade from scratch, with only parts of the town remaining from the original. It supports all 3 main game modes, although it's optimised for Offensive.

Credits:
Neil 'Jed' Jedrzejewski
Everyone at Ham and Jam
Mapcore
CGTextures



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Key Authors
the0rthopaedicsurgeo n
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Level design, 3D and 2D art

Submitter

the0rthopaedicsurgeon avatar
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538 points Ranked 44336th
6 medals 1 rare
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  • One month a member Medal icon
  • 6 months a member Medal icon
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  • 4 years a member Medal icon
the0rthopaedicsurgeo n
Creator
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Category

License

Contest

Details

Version
Unknown

Attributes

Zone
Development State
Final/Stable
Textures
Custom
Aesthetic
Realistic
Size
Medium
Environment
Outdoor
Time of Day
Morning
Season

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  • 3
  • 196 DLs
  • 2.2k Views
  • 3 Posts
  • 2ySubmitted
  • 2yModified

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