nmo_galleria

A Map for No More Room in Hell

Updates

MapParentSubmitterStats
  • Divide the map into three modes: Lone Island, Vanilla and Day100
  • Added PHD Flopper machine
  • Changed Speed Cola model into Stamin-up model
  • Npc upgrades cheaper
  • Npc name tag flickering fixed
  • Progamer fixes
  • Map optimization
  • Other fixes
nmo_galleria_v13 1y
  • Added custom ending.
  • Previous secret npcs are now buy-able items and they stats can be upgraded.
  • Buy-able respawn for every one.
  • Npcs can't be hurt by friendly fire.
  • Damage dealt by npcs earns cash for every player.
  • Cubemap tweaks.
  • Speedcola model shows for a tiny interval of time after purchase.
  • Minor lighting change.
nmo_galleria_v12 1y
THIS IS A SURVIVAL MAP!
A rip-off from Call Of Duty Zombie game mode, set in a CS:Source map called css_galleria modified and added with my own elements,  this map features a cod-ish survival where you can buy weapons to fight the hordes that grow increasingly tougher as the waves progress and unlock areas that widen the space for you to run from the hordes.

- No upper limit for player's hp

- 99.99% infection rate

- You get 1$ for each time you hit the zombie, regardless of damage amount.

- Each kill gives 2$

- Press E on the wall to purchase what's painted on the wall

- Bug solution: If you encounter the purchase bug and can't buy anything, go back to spawn room and press E around the barrel. The bug should be fixed and you can buy again.
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Credits

Mapper
RhymeOfRime
Map Redesigner, level designer
Xenocide_X
Original Map css_galleria creator

Submitter

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RhymeOfRime Joined 4y ago
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557 points Ranked 8978th

RhymeOfRime
Creator
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Game

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Category

License

Details

Version
Unknown

Attributes

Gameplay
Structure
Museum
Time of Day
Daytime
Environment
Indoor
Size
Large
Aesthetic
Realistic
Development State
Beta

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  • 2.5k DLs
  • 6.8k Views
  • 2ySubmitted
  • 1yModified
  • 1yUpdated

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