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CS_MANSION2016 (previously published and played somewhere as "cs_mansion2015_beta")
Small village yard with two houses, garage and a lot of trees. Counter-Terrorists start at the gate and they must rescue the hostages or kill all Terrorists. Terrorists start in further house (1st and 2nd floor). They must prevent Counter-Terrorist force from rescuing the hostages and not to forget to switch off the light (it's mansion!). Hostages start at the room with the TV and one is in another room. Their task is to survive in this meat grinder.
The house consists of 4 living rooms at the second floor, hall with bar and kitchen. There is a main entrance and the back door in the kitchen. Also it is posible to get inside using the ladder in the yard or roof of the garage.
The map is based on the real world location, with photo textures and maximum details. Don't forget to turn on r_detailtextures 1 for better experience.
This work started in 2013, from time to time it's finished now in 2016. The author thanks DartSerafim for significant wpoly/epoly decrease as the result of map optimization.
Hello. Firstable nice to see oldschool map remake in 2016! Many memories in this map :) Second, map is really detailed and beautiful, but somewhere some things is too big. For example like TV, i don't know, maybe you want Big TV in room, but for my eye it's too big. Next, trees from long distance became invisible, not all, only 1 I think I saw.