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nms_flooded_old

A Map for No More Room in Hell

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nms_flooded_old
  • Nms_flooded_classic update now renamed nms_flooded_old. In this version I reduced the textures built in the bsp leaving only the really necessary and the correct application of the buildcubemaps.
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lobo_arg Joined 2y ago
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338 points Ranked 13031st
lobo_arg
1y

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  • 4moEdited 4mo
    yomox9 avatar
    yomox9 Joined 4y ago
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    You should make cubemap for both LDR/HDR.
    Procedure:

    game run.
    mat_speculer 0
    mat_hdr_level 0
    map "your map"
    sv_cheats 1
    buildcubemap
    map nms_favera
    mat_hdr_level 2
    map "your map"
    buildcubemap

    If i said besids the point, sorry
    Bananite
  • 1y
    lobo_arg avatar
    lobo_arg Joined 2y ago
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    Posted by yomox9

    Truck's window is mirror.
    Did you buildcubemaps?

    Yesterday (18/03) I noticed the problem.
    I always use maat_specular 0 to play and no hdr.
    And the only test I had done was with spec_pecular 1
    and full hdr.
    With these settings I did not see the problem.
    And yesterday I did a test for this new version
    in mat_specular 1 and without hdr and I notice it.
    Already solved.
    Bananite
  • 2y
    yomox9 avatar
    yomox9 Joined 4y ago
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    Truck's window is mirror.
    Did you buildcubemaps?
    Bananite

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Credits

lobo_arg
lobo_arg
restaurador
jimhox
correcion de texturas

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lobo_arg avatar
lobo_arg Joined 2y ago
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338 points Ranked 13031st

lobo_arg
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Default

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  • 398 Downloads
  • 2,564 Views
  • 3 Posts
  • 2y Submitted
  • 1y Modified
  • 1y Updated

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