SnS CellBlast

A Map for Half-Life 2: Deathmatch

Updates

MapParentSubmitterStats
  • texture fix
  • leaks fixed
  • light map change
version 1.1 2y
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Sticks and Slams. Blast off in this dark jail. If you're looking to slam, this is where you go.



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  • creamus avatar
    creamus Joined 2y ago
    Offline
    178 points Ranked 21512th
    2y
    thanks man, sorry again for the delayed post. i have updated and better optimized the map. still needs a little work but its getting there. thank you very much for all your input!
    Bananite
    URL to post:
  • AlcyToronto avatar
    AlcyToronto Joined 6y ago
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    8,490 points Ranked 571st
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    2y
    Not bad, being your first map, but of course you have something to learn to improve your work.

    Strange gameplay, having only slams and stunstick, it would be better to add a gravity gun, to use all the physics you've put in the map, enhancing fun and gameplay.

    The map is leaked, because some brushes are not sealed. There is a gap in the floor, and even some walls  are not united, you can see the void (endless mirror effect) between them. That brings to a bugged map, because vvis cannot be performed in a leaked map, causing no optimization and lower framerate.  Even the black faces here and there are probably due to the leak.
    You must to get used to build on grid, to avoid any gap between brushes.

    Take more care in texture alignment, too. Expecially using  tile textures, like your floor, misalignments are particularly visible.

    To optimize the map turn to func detail every irregular, not covering brushes. Stair steps, columns, small blocks must be func detail.
    Does not change much in such a small map, but it's good  to acquire method and correct habits.

    Learn to read the compile log, and never release a leaked map, find the leakes by "load pointfile" Hammer's function and correct them.

    I hope this will be helpful in improving your future works, cheers.

    fair-player and mapper
    URL to post:
  • creamus avatar
    creamus Joined 2y ago
    Offline
    178 points Ranked 21512th
    2y
    Hey everyone. this is my first map. any feedback would be greatly appreciated!
    Bananite
    URL to post:

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Credits

Creamus
creamus
creamus Joined 2y ago
Offline
178 points Ranked 21512th
mapper

Submitter

creamus avatar
creamus Joined 2y ago
Offline
178 points Ranked 21512th

creamus
Creator
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Category

License

Details

Version
Unknown

Attributes

Miscellaneous
Zone
Industrial
Time of Day
Nighttime
Environment
Indoor
Size
Small
Textures
Default

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Stats

  • 197 DLs
  • 1.9k Views
  • 3 Posts
  • 2ySubmitted
  • 2yModified
  • 2yUpdated

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