KF-Stalker-Agroprom

A Map for Killing Floor 2

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Steam Workshop
http://steamcommunity.com/sharedfiles/filedetails/?id=771175495

Packed 175mb Unpacked 489mb

Stalker Agroprom Map build 0.991 - 0.995 

First I want to point out that without without these two guys I wouldn´t have done the map to this state like it is today so big thank´s to Frostbite and M@gister. Thank you guys very much for your help! 

New precomputed visibility, took me 7hours to build :) 
So increased fps, reduced fog density, increased Visibility 
New Splatter maps - that means blood everywhere 
Converted all the brushes to a static mesh 
New spawn location - I extended the map a little 
Some new custom models 
Terrain replaced with landscape 
Fixed the surrounding how it should look like in Stalker 
I tried to optimize the packages as much as I could 
Teleport from first to the second building 

Known problems: 
Lightning is broken, I need to recreate the UV´s 

Stalker Agroprom Map build 0.988 + 0.989 + 0.990 

Deleted all the flying particles to improve Fps on Gtx960 from 30fps to 70fps on Ultra 
Added working anomalies, please do not go in them or get out of there stalker 
Dead Bodies, everywhere! 
Opened new building. 
Added new paths to walk from the one to the second building. 
New secret und.. path. :) 
Reduced fog density 
Increased Visibility 

Stalker Agroprom Map build 0.987 

Fixed walking through walls so now you can´t go through them :) 
Fixed AI path nodes 
Fixed AI not spawning next to you on top of the floors 
Fixed Ambient music is now playing on the map so turn down your ingame music to hear it :)



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Credits

Author
RockMax
Mapper

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Category

Details

Version
0.095

Attributes

Players
30
Development State
Beta

Stats

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0
Views
2,740
Downloads
614
Total Downloads
614
Date Added
1y
Date Modified
1y

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