it's my first ctf map for testing new CTF system for HL2DM. it's beta (demo) version, so bugs are possible... please feedback if you'll find any.
"new" CTF system includes hard i/o system, custom models with real physics for flag, hud and score elements, warning sounds, etc... This stuff will be used as prefab\templete for next ctf maps in furure. requirement cvars: mp_teamplay 1 sv_allow_point_servercommand "always"