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ctf_mini_fort_b4

A Map for Half-Life 2: Deathmatch

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Updates

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b4 3y
  • - auto setting timeleft 0
  • - score limit changed from 15 to 10
  • - +2 points for picking flag
  • - game restart at ending changed to map restart
b3 3y b2_2 3y
it's my first ctf map for testing new CTF system for HL2DM.
it's beta (demo) version, so bugs are possible... please feedback if you'll find any.

"new" CTF system includes hard i/o system, custom models with real physics for flag, hud and score elements, warning sounds, etc...
This stuff will be used as prefab\templete for next ctf maps in furure.
requirement cvars:
mp_teamplay 1
sv_allow_point_servercommand "always"

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Credits

Key Authors
Jora
Special Thanks
Wuld Fenix Toizy Humam

Submitter

Jora_ avatar
Jora_ Joined 7y ago
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Jora_
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Details

Version
Unknown

Attributes

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Custom
Development State
Beta
Size
Medium

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