Mushroom Kingdom: Princess Peach's Castle

A Map for Super Smash Bros. (Wii U)

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  • Fixed the standard lvd files for all 3 versions
  • Re-worded parts of the readme
Version 3.1 2y
  • Re-imported everything through Smash Forge
  • Accurate vertex colors/scale to Brawl version
  • Stage animations
  • New stage decorations
  • Improved water animations
  • Added variant inspired by Super Mario Galaxy
  • Improved lighting/collisions
Version 3.0 2y
Back from Super Smash Bros. Melee it's Princess Peach's Castle!

For version 3.0 I re-imported the whole stage through Smash Forge which preserved the vertex colors and has accurate proportions with the Brawl version. I also added animations to the castle flags, added more easter eggs in the background (some not even shown in the screenshots!), re-did the water animations, and touched up the lighting and collisions.

I used this version of the stage http://www.mediafire.com/download/vp50dbkbqkc0bsu/STGKART.pac from BrawlVault that had updated textures to better match the Mario series/Smash Wii U's art style as a base for the remastered version, but for this update I've added a lot of new features such as 3D trees, the power boxes from Super Mario 64, a Banzai Bill in the background, and more. I also made a version that stays accurate to how the stage appeared in Super Smash Bros. Melee. New to version 3.0 is a third variant based on the prologues of Super Mario Galaxy and Super Mario 3D World,

Unfortunately I was not able to get the platforms to move this time around. I tried about five different times but I was never able to get it to completely work. I will still try to figure it out and if I do I will implement it in a future update.

The breakdown of how this stage is organized in the download is:

Remastered (melee > 64Jungle)
Remastered Omega (end > 64Jungle)*
Melee colors (end > PeachCastle64_f)
Melee colors Omega (end > DxYorster)*
Galaxy (end > Galaxy)
Galaxy Omega (end > Wrecking)*

*For-Glory safe
If you want to use a non-omega version online with friends, everyone in the same battle should have the same stage installed in the same space (ie. every one has the Remastered version over 64Jungle).

If you want to port these stages over a different stage, every stage file I added has "DxCastle" in the name (ie. "stc_DxCastle_New" or "dyr_DxCastle_Star"). The only exception is the Galaxy versions use "stc_BG_set" (with a modified nut) and "dyr_sstar_set" from the vanilla Mario Galaxy stage. Be sure to include these in whatever stage you port to, however all other files are blank.

The omega versions scale perfectly to 8 Player due to using the default lvd. The non-omega versions mostly work-- the main castle collision scales fine but the two platforms disappear. Additionally, the remastered and Galaxy versions noticeably lag in 8 Player mode. While it is still playable, it is distracting.

Special thanks to Xuman for his Stage Select Screen Portrait used for every version of this stage except for the remastered ones (Kongo Jungle 64). Since I replaced the 'melee' and 'end' versions of Kongo Jungle 64, I just used the first image for its portrait.

Stage preview (thanks to amphetavin for recording!):


(there are a few minor aesthetic differences between how the stage appears in the video and in the screenshots-- the screenshots are the final version of the stage).

Enjoy!

Files

Todos

Animate platforms Implement button system/functional Banzai Bill?
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  • I really love how you included the Comet Observatory in the background of the Galaxy version. Now I really want a Comet Observatory stage. But still, nice touch!
    Bananite avatar
    Mantra
    Bananite
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  • Eshy752 avatar
    Eshy752 Joined 2y ago
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    1y
    How do you install this?
    Solly Main
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    Supershyguy username pic Joined 3y ago
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    1y
    Can I put Galaxy Omega over Yoshi's Island? If yes, do I need to rename the folders at all?
    Bananite
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  • Speckxz avatar
    Speckxz Joined 2y ago
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    2y
    8 player didn't seem to work for me on the omega peach's castle 64 version.
    Bananite
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  • Superr avatar
    Superr Joined 2y ago
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    2y
    Is there Ui for the Melee Ver. over DK64 Jungle Omega with half the pictures being DK64 Jungle and the other half being Peach's Castle?
    Bananite
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  • McCam avatar
    McCam Joined 3y ago
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    2y
    Can you please help me with porting Peach Castle Galaxy version over Peach Castle 64. I tried it 3 times already and my mods take way to long to download to keep this up.

    Can somebody please help let me know which file goes where exactly because every time I keep doing something, something else goes wrong. The background becomes bright white and and I can't seem to the galaxy background. I'm trying to put this over peach castle 64 (Omega) but im having problems with the galaxy background showing up

    If you can't help me I understand.
    Bananite
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  • Kardock avatar
    Kardock Joined 2y ago
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    Hi there.

    Very impressive mod you have there, good job ;)

    By any chance, do you know if Omega Princess Peach Castle 64 support the Remastered version of your mod ?
    Bananite
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    Zobbes Joined 2y ago
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    2y
    I'm trying to add the 64Jungle version but whenever I load the stage it causes a crash. I put all the files in the "end" and "melee" folders. I'm not sure what I could be doing wrong.
    Learning how to mod, slowly
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    Maestro_Cam Joined 3y ago
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    2y
    Is it possible to fully port the omega Galaxy variant of the vanilla omega Galaxy stage? I've been trying for hours to try and get it to work and I can get it to load, but several of the normal background elements still appear. 
    Bananite
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    KnightFire Joined 2y ago
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    2y
    Is it possible to port any of the regular variants over to another regular stage? (Not omega)

    Like if I wanted to port the Melee variant of the regular Peach's Castle to Peach's Castle 64, is it possible?
    Bananite
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Details

Version
Unknown

Attributes

Miscellaneous
Wifi Safe
Development State
Final/Stable
Environment
Outdoor
Season
Summer
Structure
Castle
Collisions
Non-Animated

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