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Stone

A Map for Half-Life

Updates

2.0.0 - Anniversary Update
  • Created a new, original skybox
  • Most of the map's textures have been redrawn
  • Heavily modified the layout of the map, adding plenty of details and decorations
  • Increased the number of weapons and pickups
  • Now up to the same standards as its Ricochet version
Ununoctium avatar
Ununoctium Joined 2y ago
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Ununoctium
6mo
1.0.1
  • Better lighting
Ununoctium avatar
Ununoctium Joined 2y ago
Offline
2,302 points Ranked 2097th
9 medals 1 rare
  • Returned 1000 times Medal icon
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  • Returned 100 times Medal icon
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  • 1 year a member Medal icon
Ununoctium
2y

Anniversary Update

Check out Stone for Ricochet!

- 2.0.1 |
Fixed a couple of spawnpoints.

- 2.1.0 | Fixed a lot of small texture and geometry errors. Removed the small bridge from the Ricochet version.
Unless something's wrong and the map can't be played, this is its last update.

Stone
- A deathmatch map for Half-Life by Ununoctium

Description
This map has been remade in August 2017.
Originally a small (and ugly) map I made to test some custom textures. I've updated this map to resemble its Ricochet version, and even taking it some steps further.

Misc. Info
Spawnpoints: 32  Original version: 10

Original maps' views: 1,463
Original maps' downloads: 627

Files

Posts

  • 6moEdited 6mo
    Just played it with my buddy and I LOVE this map, feels fluid and easy to fight in. I like the weapon placements, especially the gauss gun as that gun is op, so you put it in a more risky position, in which I kept killing my friend over and he as well (The gluon gun could be placed in another position but we didn't use too much of it). The only criticisms I have is how some of the open areas (especially one with the snarks) feel cramped and I feel like it should be widen up a little or free up some objects. Some suggestions would be to break the tiny bridge and the arches in the mid-map so movement and shooting and circulate easier. I felt like you were trying to create a 'simple' theme which is great but not every part of the map follows this (The waterfall sounds great but the outing design is weird). Also some walls confused me in that I thought I could land on the platforms or go inside a garden but it was blocked by invisible walls, which annoyed me.

    EDIT: Also, could you make the boxes into marble/stone? I feel like it doesn't  follow the theme and felt cheaply placed.

    Overall, loved playing in it, felt smoother than the official maps. 9/10
    • Thanks x 1
    Bananite
  • 6mo
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    Foofinoo avatar
    Foofinoo
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    Nice work !! I don't know how the original was looking, but this one looks great, I like the textures and ambiance.

    It don't looks really realistic (it's not urban or something like this) but it reminds me some kind of Spyro maps (okay, Spyro is way more "colorful" and "childish", but still, I feel it's a bit similar).

    Anyway, I love how it looks.

    10

    • Thanks x 1
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    Mantra
    Professional Crastination
  • 1y
    NekroMancer avatar
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    This map is perfect 4 headshots <3 

    10

    • Thanks x 1
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    Mantra
    + Field Medic +

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Credits

Original Author
Ununoctium
Ununoctium Joined 2y ago
Offline
2,302 points Ranked 2097th
9 medals 1 rare
  • Returned 1000 times Medal icon
  • One month a member Medal icon
  • Returned 100 times Medal icon
  • 6 months a member Medal icon
  • Submitted 5 Maps Medal icon
  • 1 year a member Medal icon
Designer, Texture creation

Submitter

Ununoctium avatar
Ununoctium Joined 2y ago
Offline
2,302 points Ranked 2097th
9 medals 1 rare
  • Returned 1000 times Medal icon
  • One month a member Medal icon
  • Returned 100 times Medal icon
  • 6 months a member Medal icon
  • Submitted 5 Maps Medal icon
  • 1 year a member Medal icon

Ununoctium
Creator
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Scores

90 bScore
10 Rating

2 voters

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Category

Details

Version
2.1.0

Attributes

Development State
Final/Stable

Stats

Posts
3
Views
2,895
Total Downloads
1,188
Date Added
2y
Date Modified
2mo
Date Updated
6mo

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