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dr_minefarm_final_cut

A Map for Team Fortress 2

Updates

Final Cut 8mo
  • BugFix The entity leak error should be fixed now
  • Adjustment Removed the ice breaking area, replaced it with another trap
  • Addition Added one more song to the music room
  • Addition Added nether portal sounds, but only on red's side
  • Addition Added a poster in red's spawn
  • Tweak Snow no longer fall's while inside the old ice breaking room
  • Addition Added an extra sound near the end
Thanks Upper for quickly checking to see if all the textures were packed properly.

Also thanks to Jermaphobe for informing me about the entity leak problem.

I don't see any need to update this again unless there is some major issue found in the future.
Redux Beta 7 1y Addition2 Adjustment3 BugFix Improvement Feature Redux Beta 6a 1y BugFix2 Adjustment2 Redux Beta 6 1y Addition5 Adjustment3 Tweak2 BugFix2 Redux Beta 5a 1y BugFix Tweak3 Improvement

A Minecraft themed map for TF2 deathrun.

I do recommend using this map on servers running a VSH based deathrun mode however I have made some changes to try and suit other servers a little better.

Here are the current main features:
  • 22 manually activated traps
  • 2 random choice doors (one is a pair of doors, the other is a pair of vents)
  • Background music that fits (Can be controlled using the music slider)
  • Six minigames & humiliations (Plus one secret minigame)
  • RED players will respawn for minigames/humiliation
  • Anti-afk and motivator
There are also a few easter eggs but I have ensured they can not be abused to evade the motivator.

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  • MaxIsoy avatar
    MaxIsoy Joined 2mo ago
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    access_time 2mo edit 2mo
    What is the music you used in the parkour minigame?
    Bananite
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  • access_time 1y
    I just wanted to know what that medic music is called so i thought i'd come here.
    Bananite
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  • TheMaker avatar
    TheMaker Joined 2y ago
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    access_time 1y
    Enjoyable and divergent Death Run map. The ways of shaming the death and the mini-games are both incredibly original. The music choice is great as well. Though I am curious to know, the theme that plays once someone enters the Nether, what is it?
    God
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  • access_time 1y edit 1y

    From the first time I've played this map it has definitely come a long way. Once a map which people disliked to a map which everyone nominates to play, Cream Tea has done well in bringing his old creation back to life.

    Tons and tons of changes have been made to give this map more enjoyability in which, from my opinion, has been successfully achieved. New easter-eggs; new humiliations; new minigames; new traps; revamped traps; the list goes on. Dr_Minefarm does justice in bringing flavour back to an old videogame in which many gamers have moved on from.

    Whilst this map may not be as flashy as others - the artstyle is definitely satisfactory and comfortable, to say the least. Of course, higher quality and timeless maps are out there E.G. Dr_Safety_First. However, taking this map from basic to enjoyable is an immense achievement for Cream Tea and a great experience for the players.

    Downsides for this map include: The lack of room the player may "feel" at times - the map includes many small areas which the player may not enjoy but not all is lost as larger and more open areas do exist and are always prominent throughout the whole of the map. Therefore, you're never kept in a small space for too long. But as a reminder to you, reading this, the perfect deathrun map doesn't exist and never will.

    If you're looking for a good tribute to the game we've all enjoyed - Dr_Minefarm should definitely be on your "To-Play" list. And of course, who knows what Cream Tea will keep adding/revamping to this map, in the future, to make it better? But for the time being:

    • Thanks x 1
    • Cheers x 1
    More Love
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  • Sonasaki avatar
    Sonasaki Joined 5y ago
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    428 points Ranked 47660th
    access_time 1y
    A few bugs and you seem to be working on them but overall a great map haven't had fun in a Minecraft map in a while. 
    Black peo
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  • Cream Tea avatar
    Cream Tea Joined 4y ago
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    385 points Ranked 48754th
    access_time 4y
    Posted by Fiery_Inferno

    The theme's nice, Mind if you tell me what it is please?

    The theme that starts when the round starts is called The Butler Did It! - Henry Hatsworth O.S.T
    Bananite
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  • access_time 4y
    The theme's nice, Mind if you tell me what it is please?

    Mapper | Voxel Artist
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  • Cream Tea avatar
    Cream Tea Joined 4y ago
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    385 points Ranked 48754th
    access_time 4y
    Posted by AgentApple50

    Some of the bugs ive mentioned are not fixed in the final version :l
    I probably will make atleast one more version fixing everything you've mentioned, thing is I am working with this map from a custom VSH plugin point of  view. So I keep forgetting about scouts that can double jump etc.

    Would you know of what deathrun plugin apart from VSH people use a lot? Then I would be able to work with compatibility a bit more.

    Bananite
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  • AgentApple50 avatar
    AgentApple50 Joined 5y ago
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    access_time 4y
    Some of the bugs ive mentioned are not fixed in the final version :l
    Deathrun God
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  • Cream Tea avatar
    Cream Tea Joined 4y ago
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    385 points Ranked 48754th
    access_time 4y
    I agree the 16 traps bit may be a downside to some.

    But I don't really agree that there were no signs of effort put into the map. Could you expand on your part about how it doesn't even meet the standards of a deathrun map?  so that I can improve my future work and perhaps this map in the future?
    Bananite
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Credits

Creator
Cream Tea
Mapper

Submitter

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Cream Tea Joined 4y ago
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385 points Ranked 48754th
Cream Tea
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Details

Version
final

Attributes

Textures
Custom
Development State
Final
Aesthetic
Pixelated

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