Beach Defend

A Map for Return to Castle Wolfenstein

============================================================================
Title                   : Beach Defend
Version             : 1.0
Author(s)           : Ronboy & Vicpas
Release Date    : 07/05/2016
E-mail Addresses    : mikebwolf@hotmail.com / vicpas1@gmail.com
Home Page       : http://mikebwolf.wix.com/ronboyproductions
Game                : Return to Castle Wolfenstein - SinglePlayer
Level's name    : Beach2

============================================================================
Construction
Map base                : Beach Attack by Ronboy
Custom textures     : Zuse from Kim (The Pirate)
Custom sounds      : Some by Ronboy
Custom models      : Some models from Project 51 and Rtcw Multiplayer
Custom prefabs     : None
Editors                    : GTK Radiant 1.2.11
Other utilities        : Q3map2 2.5.16_win32_x86
Known bugs          : None

============================================================================
Installation information and how to play
- Unzip to your C:\Program Files\Return to Castle Wolfenstein folder.- Play using the shortcut called "beach2" and when the main menu appears,click on the play button and choose your favorite skill.- If you have RTCW installed in another directory, you must edit theshortcut.

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Uninstallation - Delete the folder "beach2" and the shortcut with the same name.

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Description
This level was initially created for the addon "Operation Deathshead", butit was not added to this project and was instead completed as a singlelevel.

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Map info

This level was compiled with:PC Pentium4 Dual Core 3400 MHZ with 2GB RAMVideo Card - Nvidia 6200 with 256 MBBSP compilation (-BSP -meta -vis -light - fast -nocollapse)(3 minutes to compile and about 5 minutes for AAS)

============================================================================

Thanks to

Ronboy for the level prefab

Ronboy for the briefing texts

Kim "The Pirate" for the zuse textures

Ronboy for the good custom sounds

Project 51's team for the models

Pazur for the lightblock texture

============================================================================

Testers:

This version was tested by Ronboy and Vicpas.

============================================================================

Copyright / permissions

This SP level is (c) by Ronboy and Vicpas (2016). All rights reserved.
Authors MAY NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, or any of it's
assets (models, textures, sounds, etc) i.e. put it on a CD or any other 
electronic medium that is sold for money without our explicit permission!
You MAY distribute this ZIP and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact.

============================================================================

Notes:

1 - If you found some bugs, please email us.

2 - If we forgot to credit somebody, please forgive us.

============================================================================

Return to Castle Wolfenstein  is an excellent game idealized by Gray Matter

Studios INC, using ID Software's Quake 3 Arena engine.

Unfortunately few mappers were interested in doing mods or maps for single

player, to give continuity to the saga of the hero B.J. Blazkowicz.

============================================================================

Enjoy and thank you.

Ronboy and Vicpas
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  • vicpas avatar
    vicpas Joined 6y ago
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    2y
    If you have this problem (ERROR: AI Scripting: selectweapon: unknown weapon "weapon luger"), download it again.
    Error corrected.
    Sorry...

    Bananite
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Credits

Key Authors
Ronboy & Vicpas
map's authors

Submitter

vicpas avatar
vicpas Joined 6y ago
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vicpas
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Details

Version
1.0

Attributes

Players
1
Development State
Final/Stable

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