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gm_current

A Map for Garry's Mod

Updates

Beta 3 3y
  • Amendment Removed protruding external corner of building
  • Adjustment Slimmed surrounding walls
  • Adjustment Re-textured floor of corridors of building
  • Feature Unlocked all doors in first floor
  • Adjustment Moved a spawn point and added one in front playground
  • Tweak Minor tweaks
Beta 2 4y BugFix Amendment Improvement Adjustment Tweak Beta 1 5y Addition Tweak

Sandbox map that features an office building in a city on a rainy night

Title: Current
General name: gm_current

[BRIEF INTRO]
Sandbox map that features an urban office building on a rainy night

[CORE FILE INFO]
Core file name: gm_current_b3.bsp
Core file size: 63,607,884 bytes
Core file last modified time: 2018-06-16,18:57 (Beijing)

[MAP INFO]
Intended game: Garry's Mod
Intended mode: Sandbox
Max supported players: 13

[VERSION]
Source #6 Version Beta 3

[CREDITS]
Key Authors:
– Flora Canou (floracanou@qq.com) > Level designer
Contributors:
– Valve Corporation > Resources provider
– GoodTextures.com > Some textures

[DEPENDENCY]
Counter-Strike: Source is required.

Requirements

Dependencies and prerequisites required to use this Map

Files

Alternate File Sources

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Credits

Key Authors
Flora Canou
Flora Canou Joined 7y ago
Offline
3,529 points Ranked 2,582nd
17 medals 1 legendary 2 rare
  • Submitted 50 Maps Medal icon
  • Submitted 20 Maps Medal icon
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  • 1 post awarded Exemplary Feedback Medal icon
  • One month a member Medal icon
Designer & creator
Contributors
Valve Corporation
Resources provider
GoodTextures.com
Some textures

Submitter

Flora Canou avatar
Flora Canou Joined 7y ago
Offline
3,529 points Ranked 2,582nd
17 medals 1 legendary 2 rare
  • Submitted 50 Maps Medal icon
  • Submitted 20 Maps Medal icon
  • 6 years a member Medal icon
  • Reached 1,000 Points Medal icon
  • 1 post awarded Exemplary Feedback Medal icon
  • One month a member Medal icon
Flora Canou
Creator
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Development Info

Notes
[DEV GUIDE]
Derivative works should be given a different name to avoid conflict and confusion.
This work is made with the following tools and configs. Do check them if you want to derive one the same way.
– Editor: Valve Hammer Editor 4.1 Build 7538 via Source Multi-Tool
– Game definition file (FGD): base.fgd, halflife2.fgd, garrysmod.fgd
– Compiler: default
– Parameter: HDR full compile -final
– Garry's Mod and Counter-Strike: Source mounted
Any dependency not included here can be found in the Main Release.
Add the following lines to light.rad:
devneons/white_dev_neon    223 255 223 500

[UPDATE LOG]
Beta 0 (2016-06-08)
Beta 1 (2016-06-18)
– Added AI nodes
– Minor tweaks
Beta 2 (2016-09-11)
– Fixed missing model
– Fixed a wrong texture choice
– Improved AI nodes
– Changed texture of water
– Minor tweaks
Beta 3 (2018-06-12)
– Removed protruding external corner of building
– Slimmed surrounding walls
– Re-textured floor of corridors of building
– Unlocked all doors in first floor
– Moved a spawn point and added one in front playground
– Minor tweaks

Game

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Category

License

Creative Commons License
This work as well as its demo pictures is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

Valve Corporation may restrict how you use this work. Please read Steam Subscriber Agreement.

One or more textures on this map have been created with images from GoodTextures.com. These images may not be redistributed by default.

Details

Version
B3

Attributes

Structure
Office
Zone
City
Climate
Raining
Time of Day
Nighttime
Environment
Size
Medium
Aesthetic
Realistic
Development State
Beta
Textures
Custom

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