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tfdb_toolsheds

A Map for Team Fortress 2

Updates

b4
  • Adjustment moved secondary cliffs and added connecting path to corresponding main cliff
  • Suggestion converted to nighttime for better rocket visibility
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Sevin7 Joined 5y ago
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Sevin7
9mo
b3b
  • BugFix fixed misspelled blue rocket spawn target
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Sevin7
9mo
A TFDB map atop the clouds.

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  • 2y
    Suomimies55 avatar
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    2,899 points Ranked 1721st
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    I love the details very much in this map, great job mate.

    9.8

    I hate point farmers. avatar
    Mantra
    I hate point farmers.
  • 2y
    Buns avatar
    Buns Joined 3y ago
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    Posted by Sevin7

    Posted by Buns

    Not a fan of the shed proportions (the height looks silly) but you did a great job with the skybox dude
    Yeah it looks a little wacky. But TF2's proportions are pretty wacky. Plus I needed to accommodate the chute for the rockets. The spawn for it needs to be up high and that chute is fairly long :)

    What would you do?

    Something along the lines of what 2fort did seeing as how its pretty similar
    Pyro
  • 2y
    Sevin7 avatar
    Sevin7 Joined 5y ago
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    Posted by Buns

    Not a fan of the shed proportions (the height looks silly) but you did a great job with the skybox dude
    Yeah it looks a little wacky. But TF2's proportions are pretty wacky. Plus I needed to accommodate the chute for the rockets. The spawn for it needs to be up high and that chute is fairly long :)

    What would you do?
    Sevin
  • 2y
    Buns avatar
    Buns Joined 3y ago
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    Not a fan of the shed proportions (the height looks silly) but you did a great job with the skybox dude
    Pyro
  • 2y
    Sevin7 avatar
    Sevin7 Joined 5y ago
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    Posted by V O C T O R

    Posted by Sevin7

    Posted by V O C T O R

    Posted by Sevin7

    Posted by V O C T O R

    It's a bit bland for a map, isn't it?
    Have you played TFDB before? They're meant to be simple.

    Eh, not really, normally I go onto pub servers and rarely stray off to community servers, but it could use some noninteratctive tools lying around the building areas. After all, the name "toolshed" should have some literal details in it.
    Does it matter? There are tools laying all over the inside of the sheds. I guess you didn't bother to download it. Besides, you always have to balance detail with gameplay, and when you're mapping for a custom gamemode where detail literally doesn't matter at all, I think it's fine not to have props cluttering up the play space. They would just get in the way and be distracting.

    Okay, well, try editing the outside of the fence, put some buildings and some more sheds, it seems a bit bland just seeing something smack-dab in the middle of nowhere, maybe add some sheds? Also try providing some screenshots of the interior, I don't download a lot of maps to clutter up and take up storage space on my computer.
    If you're not even going to download, why stay stuff like "there's no detail inside" when you can't see the inside from  the  screenshots? Why even  rate? What you're doing right now is reviewing a game without playing the game. That's stupid. I encourage you to check out some other tfdb maps and tell me how gorgeous and realistic they are. 

    Sevin
  • 2y
    PhaserBrain avatar
    PhaserBrain Joined 3y ago
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    Posted by Sevin7

    Posted by V O C T O R

    Posted by Sevin7

    Posted by V O C T O R

    It's a bit bland for a map, isn't it?
    Have you played TFDB before? They're meant to be simple.

    Eh, not really, normally I go onto pub servers and rarely stray off to community servers, but it could use some noninteratctive tools lying around the building areas. After all, the name "toolshed" should have some literal details in it.
    Does it matter? There are tools laying all over the inside of the sheds. I guess you didn't bother to download it. Besides, you always have to balance detail with gameplay, and when you're mapping for a custom gamemode where detail literally doesn't matter at all, I think it's fine not to have props cluttering up the play space. They would just get in the way and be distracting.

    Okay, well, try editing the outside of the fence, put some buildings and some more sheds, it seems a bit bland just seeing something smack-dab in the middle of nowhere, maybe add some sheds? Also try providing some screenshots of the interior, I don't download a lot of maps to clutter up and take up storage space on my computer.

    7.1

    Didn't do it to them.
  • 2y
    Sevin7 avatar
    Sevin7 Joined 5y ago
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    Posted by V O C T O R

    Posted by Sevin7

    Posted by V O C T O R

    It's a bit bland for a map, isn't it?
    Have you played TFDB before? They're meant to be simple.

    Eh, not really, normally I go onto pub servers and rarely stray off to community servers, but it could use some noninteratctive tools lying around the building areas. After all, the name "toolshed" should have some literal details in it.
    Does it matter? There are tools laying all over the inside of the sheds. I guess you didn't bother to download it. Besides, you always have to balance detail with gameplay, and when you're mapping for a custom gamemode where detail literally doesn't matter at all, I think it's fine not to have props cluttering up the play space. They would just get in the way and be distracting.

    Sevin
  • 2y
    PhaserBrain avatar
    PhaserBrain Joined 3y ago
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    Posted by Sevin7

    Posted by V O C T O R

    It's a bit bland for a map, isn't it?
    Have you played TFDB before? They're meant to be simple.

    Eh, not really, normally I go onto pub servers and rarely stray off to community servers, but it could use some noninteratctive tools lying around the building areas. After all, the name "toolshed" should have some literal details in it.

    7.1

    Didn't do it to them.
  • 2y
    Sevin7 avatar
    Sevin7 Joined 5y ago
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    Posted by V O C T O R

    It's a bit bland for a map, isn't it?
    Have you played TFDB before? They're meant to be simple.

    Sevin
  • 2y
    PhaserBrain avatar
    PhaserBrain Joined 3y ago
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    511 points Ranked 9315th
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    It's a bit bland for a map, isn't it?

    7.1

    Didn't do it to them.

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Sevin7
Sevin7 Joined 5y ago
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creator
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ABoojumSnark
ABoojumSnark Joined 9y ago
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cloud materials

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Category

Details

Version
b4

Attributes

Time of Day
Nighttime
Textures
Development State
Beta
Aesthetic
Default
Size
Tiny
Environment
Outdoor
Climate
Windy
Terrain
Cliff

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Stats

  • 572 Downloads
  • 2,712 Views
  • 10 Posts
  • 2y Submitted
  • 9mo Modified
  • 9mo Updated

Scores

82 bScore
8.3 Rating

3 voters

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