de_supply

A Map for Counter-Strike: Global Offensive

Updates

MapParentSubmitterStats
  • Changelog + download on the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=487172748
v5.9 6mo
Stats
  • Changelog + download on the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=487172748 !
v5.5 2y
Stats
IF YOU'RE THINKING OF PLAYING THIS MAP, I ADVISE YOU TO DOWNLOAD IT FROM THE WORKSHOP PAGE, SINCE I HAVE NO CLUE IF I HAVE UPLOADED ALL THE NEEDED FILES IN THE .ZIP ON THIS WEBSITE! PLUS THIS DOWNLOAD FILE IS OUT OF DATE! This is a small scale casual style bomb/defuse map for 5v5's (tested balancing with some friends) and 10v10's (tested with bots/probably not balanced). Deathmatch also works properly with manually placed spawns. The map is in beta; gameplay elements are "mostly" done, it just needs a lot of detailing, which is the hardest part for me, tbh.All/More info about the map + the download is available on the map's workshop page: Don't forget to leave a rating and suggestions! :)



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Alternate File Sources

Todos

a shi* ton of detailing changes according to suggestions

Posts

  • Furiosa avatar
    Furiosa Joined 3y ago
    Offline
    3y
    Posted by snaipers96

    Posted by Furiosa

    Hi, i will give rating and suggestions. All right, here is my feedback with terrible english skill, hope you like it.

    -Im a bit shock when im spawn in T, then one of the bot going up on the broken wall, i didnt know theres an invisible ladder. While on CT i cant going up to the broken wall.

    -Dark spot in few rooms, make me hard to see the enemies.

    -I feel like T are too fast when they go to A site. Need better timing for chokepoint.

    -Things i like from this map is nice radar, textures, wrestling room and b site (construction area).

    I took screenshots and explain it a bit, that something that you maybe need to fix if you think need to. Link on Imgur: http://imgur.com/a/iRmTe

    Overall i enjoy your map.

    I have just one question to you: did you download the zipped file from this site or did you download the map from the workshop? If you did download from this site, then I might not have compressed it, and I suggest you download the workshop version.

    So on to the points mentioned:
    -In T spawn there "should" be a rope, that you can climb. Again, depends which download you used and if I have packed it correctly. No rope for CT spawn, though.

    -I am still tinkering with the lights. Thanks for your input and screenshots. I'll see what I can do ;) .

    -The timing, atleast for me, seemed ok, since CT's already spawn basicaly at A site, so they don't need time to setup. But I might move the T spawn further in!

    -Also, in the ring area. The invisible wall for the ring is there because there are ropes blocking you off (atleast there should be ropes)

    Thanks for your feedback! And, please, tell me which download source you used! :)

    Oh no, i download your map from this site T.T

    Okay, i will try download from the Steam workshop.

    7.2

    Level Designer
  • Posted by Furiosa

    Hi, i will give rating and suggestions. All right, here is my feedback with terrible english skill, hope you like it.

    -Im a bit shock when im spawn in T, then one of the bot going up on the broken wall, i didnt know theres an invisible ladder. While on CT i cant going up to the broken wall.

    -Dark spot in few rooms, make me hard to see the enemies.

    -I feel like T are too fast when they go to A site. Need better timing for chokepoint.

    -Things i like from this map is nice radar, textures, wrestling room and b site (construction area).

    I took screenshots and explain it a bit, that something that you maybe need to fix if you think need to. Link on Imgur: http://imgur.com/a/iRmTe

    Overall i enjoy your map.

    I have just one question to you: did you download the zipped file from this site or did you download the map from the workshop? If you did download from this site, then I might not have compressed it, and I suggest you download the workshop version.

    So on to the points mentioned:
    -In T spawn there "should" be a rope, that you can climb. Again, depends which download you used and if I have packed it correctly. No rope for CT spawn, though.

    -I am still tinkering with the lights. Thanks for your input and screenshots. I'll see what I can do ;) .

    -The timing, atleast for me, seemed ok, since CT's already spawn basicaly at A site, so they don't need time to setup. But I might move the T spawn further in!

    -Also, in the ring area. The invisible wall for the ring is there because there are ropes blocking you off (atleast there should be ropes)

    Thanks for your feedback! And, please, tell me which download source you used! :)
    Level Designer
  • Furiosa avatar
    Furiosa Joined 3y ago
    Offline
    3y
    Hi, i will give rating and suggestions. All right, here is my feedback with terrible english skill, hope you like it.

    -Im a bit shock when im spawn in T, then one of the bot going up on the broken wall, i didnt know theres an invisible ladder. While on CT i cant going up to the broken wall.

    -Dark spot in few rooms, make me hard to see the enemies.

    -I feel like T are too fast when they go to A site. Need better timing for chokepoint.

    -Things i like from this map is nice radar, textures, wrestling room and b site (construction area).

    I took screenshots and explain it a bit, that something that you maybe need to fix if you think need to. Link on Imgur: http://imgur.com/a/iRmTe

    Overall i enjoy your map.

    7.2

    Level Designer

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All change notes are found in the workshop page --> change notes!

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Version
v5.5

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  • 2,052 Downloads
  • 6,895 Views
  • 3 Posts
  • 3y Submitted
  • 2y Modified
  • 6mo Updated

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64 bScore
7.8 Rating
7.2 Critic

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