dr_Volvagias_Lair

A Map for Team Fortress 2

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A deathrun map based around the N64 game: Legend of Zelda: Ocarina of Time

This deathrun map is based around, and uses assets from, the Fire Temple from Legend of Zelda. The map is designed to be difficult for new players to the map, however are easier to predict and dodge as you become more of a veteran of the map.

Currently  there are 14 traps, with several large expanses at the beginning, middle and end of the map, designed to slow players who rush down and allowing Death to catch up to anyone who may have sprinted ahead. The traps are both a variety of player activated and automatic traps to keep runners on their toes and remove the predictability of a fully player-activated map.

At present there is no ending games or other additions, due to during testing the map usually takes between 5-7 minutes to run, and most players who die early don't like waiting much more than that.

For the player playing as Death, there are large transparent buttons, with a colour indication for when the trap has been activated. These buttons can also be pressed with a +use bind.

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  • misterG33 avatar
    misterG33 Joined 4y ago
    Offline
    153 points Ranked 59322nd
    3y
    Seems that my server just don't want to load this map: when i change map to this it gives me a missing map error, though i have put it at fast download...
    Nevermind, i changed its name because it seems it's just too much for my fastdl server.
    This map is good, but it highly needs a minigame, not just insta :((
    Bananite
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Ozotuh GmodTech Mappers Flag
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GmodTech Mappers
Ozotuh Joined 6y ago
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GmodTech Mappers Flag Affiliation: GmodTech Mappers
453 points Ranked 45976th

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Ozotuh avatar
Ozotuh Joined 6y ago
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GmodTech Mappers Flag Affiliation: GmodTech Mappers
453 points Ranked 45976th
Ozotuh GmodTech Mappers Flag
Affiliation
GmodTech Mappers

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Details

Version
03

Attributes

Miscellaneous
Players
32
Development State
Beta

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