Historical Berlin location
So after some tweaking and bug fixing I'd like to re-present you all with my first level design (re-titled): KF-BackToBerlin (prior KF-Renovations).
The layout is a bit square but that's because I based it on an actual building that used to exist. The "Normal Castle" was located on Mühlendamm in Berlin, Germany. Here's some little history & photos: https://en.wikipedia.org/wiki/M%C3%BChlendamm
Within days the outbreak had spread it's way across Europe. Capital cities were flooded with Patriarch generals and their cloned legions of "children"-the Zeds. Paris, Amsterdam, Rome, Madrid, Prague, Dublin, Stockholm, Vienna, Warsaw -- they were everywhere & resistance measures could only hold-out so long. Berlin, however, was fully overwhelmed. Hundreds of thousands of Kevin Clamely's creations surged through Berlin's streets. Neighboring countries initially sent what aid they thought they could spare. Whatever had been planned for Berlin was huge.
For weeks, Horzine attempted to create a foothold in Berlin. Helicopters where shot from the skies - engulfed in flames as they spiraled out of control. Trains derailed & wrenched open like tin cans. But, eventually, a weak point was found along the Spree. .50 Cal. MG-mounted patrol boats were able to secure a temporary route into the heart of East Berlin & reclaim a thought-to-be abandoned building on Mühlendamm. A Horzine renovations crew got to work immediately renovating the building as a forward HQ... That was until communications dropped a week ago...
Last but not least thanks to the Community. Not only for trying out my level & hopefully reporting any bugs promptly but also for all those who answered my questions when dealing with the SDK! Thanks KingKitNip, -MGS-Sniper, Swift Brutal Death, Liquid Arrow, Dragontear, Vampcinda, scootzilla, & any others I might have forgot; you all answering my questions really helped!