Jungle Pit

A Map for Crysis

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Updates

1.02
  • realdamage difficulty file
  • blackfire ToD tweak and autoexec tweak changes
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Seedro Offline
Member Joined 2y
Seedro
7mo
1.01
  • Minimap, tweak changes and RD fixes
Adds minimap.

Tweaks are now updated and optimized for current gen computers.

RD fixed to inlude SMG.
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Seedro Offline
Member Joined 2y
Seedro
1y

Very large open world jungle mostly procedurally generated with many enemies and few handcrafted outposts

This is a standalone map built for Crysis v1.2 (May work with later version)

Open world map with no objective but plenty of enemies and a gigantic amount of lush procedurally generated vegetation to explore. Sparse amounts of encampments and hand-built terrain are included but may take a while to find them all.

There's a couple of bugs and issues that are hard to fix that are explained on objective+map screen.

Included is a tweakpack I've been working on that gives optimal values for playing this map especially, as well as realdamage where weapons used in the map almost always 1 hit, making the map very challenging, although it works with regular Crysis and most other custom maps as well.

Installation:

zzzRD.pak goes in crysis/game folder - Realdamage mod effects regular game as well

autoexec.cfg goes in crysis folder - Tweaks effect regular game as well

diff_hard.cfg goes in crysis/game/config - Back up your old "diff_hard.cfg" first, this will make enemies react to you slower and give you a bit of extra HP and HP regen so you don't get constantly 1 hit

Junglepit folder goes in crysis/game/levels folder

To turn off tweaks/RD mod:

Rename autoexec.cfg to autoexec.cfgbkp

Rename zzzRD.pak to zzzRD.pakbkp

Rename diff_hard.cfg to diff_hard.cfgRD and use your backed up file

------------------

v1.02

- combined the map with Blackfire mods ToD settings, dynamic DoF and ToD can be changed, 75% DoF with Lite Tod is recommended ("F3" and "F6" to change ToD and DoF, press "H" for other commands, although some things might not work)

- Realdamage includes SMG now

- included AI tweakfile to compensate for high damage enemies


You are free to make modifications if they are not for profit, as long as you give credit and link back to this page.

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Todos

r_ssao_darkening resets on load, on mapload it will set to bf values, change cfg value to 0.45

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Credits

Creator
Seedro
AKA Seedr0

Submitter

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Member Joined 2y

Seedro
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Details

Version
1.0

Attributes

Development State
Beta

Stats

Posts
3
Views
3,325
Downloads
899
Date Added
2y
Date Modified
7mo
Date Updated
7mo

Scores

80 bScore
9 Rating

1 voter

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