~ 17 activate-able traps.
~ Full idle player management:
- Themed player motivator (Seeman) deployed after 2:30 minutes. This will sweep the play area killing all red players who choose not to run.
- If Death (Blue) are idle, AFK mode is enabled! This is enabled 30 seconds after round start.
- Idle red players are killed 1:00 minute after round start.
~ Anti-Rushing systems to prevent rushers from getting too far ahead of blue.
~ Upon beating the course, red players have 30 seconds to pick between 3 win options:
- "Bunny Hop" minigame
- Instant Win
- "Rapid Racing" minigame
- Alternatively should red NOT pick an option within 30 seconds the map will force a red win.
~ Blue Hint system that allows Death to see the kill area for some traps.
~ Easy mode! If there are less than 6 red players at the start of a round, some traps are disabled!
3rd Party Content
- Chaofanatic's "General use lava effects 1.0" - http://tf2maps.net/downloads/general-use-lava-effe...
- Red + Blu wood from "Japan Theme Pack" - http://japan.tf2maps.net/
- SkyppySDK's "Skyppy's Misc Pack for Source" - http://gamebanana.com/textures/4138
- Tumbolisu's "Water 'Powerup' 1.1" - http://tf2maps.net/downloads/water-powerup.435/
- Void's "Nuclear Waste 1.0" - http://tf2maps.net/downloads/nuclear-waste.381/
- Void's "Pristine Techwalls 1.0" - http://tf2maps.net/downloads/pristine-techwalls.41...
- Yrr's "Molten Steel + Glow" - http://tf2maps.net/downloads/molten-steel-glow.116...