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deathrun_sammal_3sixty

A Map for Counter-Strike 1.6

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Finished this map at the time when deathrun player "Sammal" was in 3sixty's clan and didnt had time to remake the map and rename it.

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  • Commandeer avatar
    Commandeer Joined 8y ago
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    access_time 4y
    I actually expected this to be a lot more difficult than it really was. Few of the parts are somewhat hard and you have to think a little how to pass them but I think that's only a good thing. All of the surfs are passable just by standing on top of them too which is a good thing. Great use of my textures, the way you used them on most of the spots was really interesting. Also there is a few really great traps, I absolutely loved those spinning triangles that move slowly, they fit the theme of the map perfectly. Still I think the overall skill required to finish this map will prevent it from being played on many servers. You should have also added something more for the terrorist to do since it's a freerun map, even tho the last room looks really cool it won't help the terrorist spend his time. And yeah that last bhop is just too much, I did pass it many times but doing that on a run is going to be a pain in the ass. I know I have something similar on challenge_x but I think yours is even more annoying. I still think many good players are really going to enjoy playing this.
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  • iMesh' avatar
    iMesh' Joined 9y ago
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    access_time 4y
    Thank's for the feedback, i'll try what you suggested and make more high quality maps.
    Bananite
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  • 7kyu avatar
    7kyu Joined 5y ago
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    access_time 4y
    Ok imesh, so I know you are a kz mapper and all. And you have been doing dr maps. But this reminds me of your rasta or baxter map (pretty much the same). The idea behind this map is interesting and it's not that hard of a map, but fudge that last bhop on the map xD Anyway, the map is really dark and some blocks are buggy (surfs and those blocks that turn). You really need to know how to surf to pass those surf parts and most dr players, for some reason, don't know and fail. And for those blocks, you can only go on specific sides to pass. My rating for this map is, well, not that good. What I would suggest is, try to be like Tincho. You don't need to make a lot of the same style maps that are lower quality, but make medium and high quality maps that are actually playable for all kinds of players.
    NINJA
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  • iMesh' avatar
    iMesh' Joined 9y ago
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    access_time 4y
    You have to be more specific wich surf you mean. First surf is obvious that u teleport above the surf area and you get enough speed to make that jump, but at the second surf you just have to go top of the surf to get enough speed. But thank's for feedback!
    Bananite
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  • BlueRaY^_X avatar
    BlueRaY^_X username pic Joined 5y ago
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    access_time 4y
    It is good map, but just do not think the map is played, because most players are going to die in the Surf: / but good job. 1 in every 5 what will happen to surf- Beyond that, there is a large map, I tried it and I liked it too
    mAppeR avatar
    Mantra
    mAppeR
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iMesh'
iMesh' Joined 9y ago
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4,172 points Ranked 1611th
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Commandeer
Commandeer Joined 8y ago
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dr

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32
Development State
Beta

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