mg_smash_madness

A Map for Counter-Strike: Source

Updates

MapParentSubmitterStats
  • Removal - Removed the teleportation when falling to the water.
  • Improvement - Players now die when they touch the water.
  • Addition - Added a terrorist only version of the map.
  • Tweak - Blocks now come out of the middle when the map loads, not when a player spawns.
mg_smash_madnes
s_fix2
9d

Each team will spawn with nothing on either side of the map, you survive by avoiding the incoming blocks that come out flying out of the middle of the map, what team will survive the longest?

**mg_smash_madness**

This is my first ever released map on CSS, I am a bit late because of the release of CS:GO I know but I prefer CSS in general.

**Map Description**

Made for the new Trinity community, mg_smash_madness is a map about surviving incoming blocks that will obliterate the platforms that holds you're life, what team will survive the longest?

Note: This map is physics intensive.

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  • Jonny-higgins avatar
    Jonny-higgins username pic Joined 12y ago
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    3y
    I've never seen this type of map before, but it sounds awesome and chaotic!! I'll have to download and try it later :)
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Credits

Key Authors
iiTubbyToaster
Mapper

Submitter

Tubby.cs avatar
Tubby.cs Joined 3y ago
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Tubby.cs
Creator
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Development Info

Notes
What inspired me to make a smash map was mg_smash_desert_v2, I thought it was great because how many platforms there where, which was what made it so perfect and intense.

I will be making a tutorial on making a smash map as smash was such a fun thing to play back in the day of CSS, but for now if you are looking to get into map making then I suggest you learn from this: https://www.youtube.com/playlist?list=PLfwtcDG7LpxF7-uH_P9La76dgCMC_lfk3

This is what helped me to make this map, and possibly more in the future if possible.

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Details

Version
v1.2

Attributes

Development State
Stable
Miscellaneous
Players
72

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  • 1.1k DLs
  • 3.3k Views
  • 1 Posts
  • 3ySubmitted
  • 9dModified
  • 9dUpdated

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