bhop_focus_v2

A Map for Counter-Strike: Source

Updates

MapParentSubmitterStats
  • Improvement Better version of bhop_focus
bhop_focus_v2 8d
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Remade version of bhop_focus. Gameplay were unstable so heres another one that isnt as compact.

**Improvements**

• Smoother gameplay for speedrunning on both bhop categories
• Better lightning such as HDR and fixed dark levels
• Teleporters being straight forward
• New look with better fitting concrete textures
• No bad contrast on bhop pads 
• Cool particle system to make it more alive
• Bonus longer and improved
• Player clips above checkpoints should be fixed not to interrupt gameplay
• Filesize increased from 101 mb to 62 mb

The old map were made for the sake of the wall idea, so i thought i could make a decent gameplay into it and it would be fine. This map fits better as a speedrun map but still kept to a difficulty standard with a few obstacles as levels increases. 

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  • Kz Diclonius avatar
    Kz Diclonius Joined 4y ago
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    778 points Ranked 6521st
    3y
    Hello, really impressive design, this is kinda trippy/abstract and really well made. Pleasant to see some pretty maps out here :)

    However, gameplay is really poor, bhops aren't very original and sadly the background is pretty disturbing and almost gives me headache when strafing, even if it looks nice when youre static ;) (i guess this kind of design would be awesome for some kz)

    Despite this, good job for making a nice looking map.

    6.9

    Nyu - Hellshooter avatar
    Mantra
    Nyu - Hellshooter
  • Badgeslol avatar
    Badgeslol Joined 9y ago
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    14,866 points Ranked 303rd
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    3y
    Quick review. This is cool. Gameplay is nothing special but I appreciate how you don't half ass your designs, I can't seem to find a seam in them anywhere, if that was me you would totally be able to find where I copy pasted the walls over and over again. I love how the lighting gradually changes in some stages. Use tools_black in the borders outside of your stages to avoid this: http://i.imgur.com/w642iKQ.jpg Keep it up, you're improving.
    • Thanks x 1
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  • fibzeih avatar
    fibzeih Joined 3y ago
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    670 points Ranked 7470th
    3y
    I like the game play and the idea it's different then most maps although I feel like you should add more blocks on a few parts.

    9

    CS:S/GMOD Bunnyhopper +3 years
  • Nice work effort for a basic gameplay map. 9

    serz fan
  • jani3113 avatar
    jani3113 Joined 4y ago
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    3y
    i like this map

    7.6

    Bananite
  • ThisFrickinSite avatar
    ThisFrickinSite Joined 3y ago
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    541 points Ranked 9009th
    3y
    Yes, I like the visuals a lot. Really interesting. I'm now having the same problem with this map that I had with both of your culture maps. You just can't have environments this complex with that environment having such low contrast with the blocks. On legit you're probably going slow enough that it's not a problem, but if the reason it's impossibly hard on auto is because the map becomes one giant blur when you go a little fast, it's just not designed properly in my opinion. This happens most notably on stage 3 and 4. Especially 4 though. Almost impossible for me to do it.
    • Agree x 1
    • Helpful x 1
    Bananite
  • bhop_alex avatar
    bhop_alex username pic Joined 4y ago
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    5,130 points Ranked 1007th
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    3y
    Aesthetically, the map is a 10/10, but the gameplay is very lackluster. There is hardly any route variation, and the blocks are pretty 2d, with no height variation. It almost feels like a prefab for the walls imo. Still fun to look at as you play, but it would have been cooler with better gameplay.

    8

    www.KawaiiClan.com avatar
    Mantra
    www.KawaiiClan.com

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GeorgeRulesLOL
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Bhoppers Flag Affiliation: Bhoppers

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BLENDIE
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  • 737 Downloads
  • 3,310 Views
  • 7 Posts
  • 3y Submitted
  • 8d Modified
  • 8d Updated

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79 bScore
8.8 Rating

10 voters

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