GameBanana shows no ads to members. Sign up now!
Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

de_indust

A Map for Counter-Strike: Global Offensive

from CS 1.6

INDUSTRIAL AREA - Bomb/Defuse Counter-Terrorists: Prevent Terrorists from bombing nuclear weapon crates in russian industrial area. Team members must defuse any bombs that threaten targeted areas. Terrorists: The Terrorist carrying the C4 must destroy one of the nuclear weapon crates.

Files

Alternate File Sources

Sign up to access this!
  • ZULUMIDNIGHT avatar
    ZULUMIDNIGHT Joined 6y ago
    Offline
    623 points Ranked 45,521st
    5y
    Looks great. But there are some places where i think the props seem improperly lit. I.E. the puddle that is lit up in a shadowy area.
    Level Designer avatar
    Mantra
    Level Designer
    URL to post:
  • NvC_DmN_CH avatar
    NvC_DmN_CH username pic Joined 7y ago
    There
    Apocalyptic Flag Affiliation: Apocalyptic
    13,980 points Ranked 471st
    49 medals 4 legendary 13 rare
    • Returned 5000 times Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2017 Medal icon
    • 1st Place - The Heatwave Skinning Contest Medal icon
    • Became a Ripe Supporter Medal icon
    • Submitted 20 Gamefiles Medal icon
    • 3rd Place - The
    NvC_DmN_CH avatar
    NvC_DmN_CH
    Apocalyptic Flag
    Affiliation
    Apocalyptic
    6y
    Looks great, but still in pre-final version, I think. ----------------------------------------------------- The main reason why I think so is because of the lack of detail in some places. Detail ====== - You've put the main detail (chimneys, antennas, lamps and other) It defines the map where it is (industrial, residental, abandoned). But there's another type,**Valve Developer Community **defines it 'cosmetic' detail: That's the garbage in the streets, trash, little things like posters, supports, cables and other stuff. Really, someone can even don't notice it but if it's not included it isn't the same. - In the 8th screenshot is seen much empty space. There are the things to put to improve: some trash overlays on the ground, posters on the wall, broken brick decal somewhere the wall. A broken palette leaning to the wall, rotated ~75°. Some prop_physics (checked debris flag) garbage such as metal cans and cartoon stuff around there. And maybe some cables from above the roofs. Suggestions about the design ============================ - You can randomize the buildings' and walls' heights for more realism. In the hangar the roof looks too flat. And they are usually supported with trusses. Well I hope you update your map because it's really good and I think when it's finished it will be worthy to be on the frontpage.
    DmN means DiaMoNd avatar
    Mantra
    DmN means DiaMoNd
    URL to post:

Embed

Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code

Credits

Key Authors
~Smith~
Author
BuZZeR
Author version for CS 1.6
Original Authors
~Smith~
Creator

Submitter

TopT avatar
TopT Joined 12y ago
Offline
2,438 points Ranked 20,654th
13 medals 1 legendary 2 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
TopT
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

Details

Version
1.0

Attributes

Players
32
Development State
Final/Stable

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • 0
  • 723
  • 5.5k
  • 2
  • 6y
  • 6y

More from Submitter

More Bomb/Defuse Maps