Sniper yard

A Map for Half-Life 2: Episode Two

Updates

MapParentSubmitterStats
  • Added 3 npc_hunter at the end of the map
  • Yard with electricity recycled
  • Minor visual improvements
Redux version 9mo
  • .vmf file
  • Gameplay video

Video gameplay and vmf file 3y

Sniper yard

Map by _MDL for HL2EP2.

Hello everyone, I present to you my first map for a singlplayer campaign.
In the courtyard of a sniper ambush. You need this thing around. Enjoy the varied and intense struggle.



Changelog 

Version 0.2

The long-awaited update. 

Sorry, that did not come out for a long time to communicate. Because of the travel I could not concentrate on improving the map. On arrival home was the deal with this. That's what came out of it: 

  • Fixed env_cupemap's 
  • In the yard with a fence, the question arises to overcome it. So I put the barrel closer to the fence. 
  • Added in some places func_smokevolume 
  • Scene with hunters is now removed. I suggest you just walk. 
  • Fixed minor bugs 
  • Added props 
  • Added npc_turret_floor


Version 0.3 Final

Hello everybody.I am releasing the final version of my map.Below are the main fixes.

  • Fixed minor bugs .
  • Added props .
  • Geometry in some areas slightly modified.

Redux version
  • Added 3 npc_hunter at the end of the map
  • Yard with electricity recycled
  • Minor visual improvements

Now available:

  • .vmf file
  • gameplay video



Pls let me know of any bugs or errors found.



Now I have my own blog with my maps, including this one.
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Files

  • BlakeHammer avatar
    BlakeHammer Joined 7y ago
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    Nice map, man!
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  • X RaY avatar
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    3y
    Opposing Force 2 styled :V

    Another Black Mesa Fan <3
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    3y
    > **Posted by _MDL** > >
    Yes, this is still a beta version. But today I'm releasing a 0.2 version of the map. So you can evaluate and help improve the map. Okay, I'll install the map and see, how I can help. Thanks for improving the map, because idea is good, and design (for beta) is very nice.
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  • _MDL avatar
    _MDL Joined 7y ago
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    3y
    > **Posted by NightBerkut** > > Not enough details and items. I think this should be a beta version of a map, or a WiP.
    Yes, this is still a beta version. But today I'm releasing a 0.2 version of the map. So you can evaluate and help improve the map.
    • Win x 1
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    My blog https://mdl-factory.ru
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  • NightBerkut avatar
    NightBerkut username pic Joined 3y ago
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    3y
    Not enough details and items. I think this should be a beta version of a map, or a WiP.
    URL to post:
  • planetphillip avatar
    planetphillip Joined 13y ago
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    3y
    In general, this is quite good. I needed to build the cube maps though, so just make sure you do that before releasing. Some general points. 1. It took me a long time to figure out I had to get the barrels to jump the fence. The exploding barrel just inside the warehouse is misleading. It gave the impression I needed to use that to move forward. I would suggest removing the barrel and making it clearer I need to climb the fence. 2. The section with the Hunters is not very well designed. It's too easy to hide in the hallway and keep going back for rockets. I would suggest dumping the player into the area where they have no way to go back. It's tough on them but otherwise it's no fun. Other that that, it's pretty good. Well Done.
    Bananite
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  • The Reverend avatar
    The Reverend Joined 6y ago
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    3y
    The map looks pretty good ;) Good luck on finishing it as soon as possible ! :)

    9.5

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  • asdasdasdasdsdadasdasdasdasdas avatar
    asdasdasdasdsdadasdasdasdasdas username pic Joined 5y ago
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    3y
    The shading for the NPCs looks kind of off, but it's in beta 0.1, so that is easily forgivable. Looks pretty good so far, hope it gets finished soon!

    9

    Feel free to add me, I guess.
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Credits

_MDL
_MDL
_MDL Joined 7y ago
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_MDL avatar
_MDL Joined 7y ago
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_MDL
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Details

Version
0.3

Attributes

Players
1
Development State
Final/Stable

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  • 858 DLs
  • 6.2k Views
  • 8 Posts
  • 3ySubmitted
  • 9moModified
  • 9moUpdated

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88 bScore
9.5 Rating

7 voters

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