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de_612day

A Map for Counter-Strike 1.6

Updates

Zed 1y
  • Adjustment Major layout change: moved Bombsite B forwards for balance
  • Adjustment Removed most beams of windows at Long B for better visibility
  • Adjustment Added and adjusted lighting for better visibility
  • Adjustment Adjusted some crates
  • Removal Reverted adding spawn points in last version
  • Tweak Minor tweaks
The core file shall receive no updates anymore; other files are still maintained and may be updated without notice.

Large bomb defusal map in CPL Mill style

Title: 612 Day
Internal name: de_612day

[CORE FILE INFO]
Core file name: de_612day_z.bsp
Core file size: 2,773,556 bytes
Core file last modified time: 2019-09-08,14:11 (Beijing)

[MAP INFO]
Intended game: Counter-Strike / Counter-Strike: Condition Zero
Intended mode: Bomb/Defusion
Max supported players: 16T + 16CT

[VERSION]
GoldSource #33 Version Zed
The core file shall receive no updates anymore; other files are still maintained and may be updated without notice.

[CREDITS]
Key authors:
– Flora Canou (floracanou@qq.com) > Level designer
Contributors:
– Alexander Zheng > Feedback
– Valve Corporation > Resources provider

Files

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  • Flora Canou avatar
    Flora Canou Joined 7y ago
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    3,529 points Ranked 2,582nd
    17 medals 1 legendary 2 rare
    • Submitted 50 Maps Medal icon
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    • Reached 1,000 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    6y 2y
    > **Posted by Mark Tven**
    > > Wow reminds me for de_vertrigo and one other map, but I don't remeber the name maybe it was de_miltia.
    > > But whatever the map is awesome!

    Don't you think it resembles de_cpl_mill very much? Well... what a failure...
    Oldthinkers unbellyfeel me.
    URL to post:
  • Mark Tven avatar
    Mark Tven Joined 6y ago
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    1,723 points Ranked 21,965th
    25 medals 4 rare
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    Mark Tven UnreaLaws Flag
    Affiliation
    UnreaLaws
    6y
    Wow reminds me for de_vertrigo and one other map, but I don't remeber the name maybe it was de_miltia. But whatever the map is awesome!
    Whatever avatar
    Mantra
    Whatever
    URL to post:

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Credits

Key Authors
Flora Canou
Flora Canou Joined 7y ago
Offline
3,529 points Ranked 2,582nd
17 medals 1 legendary 2 rare
  • Submitted 50 Maps Medal icon
  • Submitted 20 Maps Medal icon
  • 6 years a member Medal icon
  • Reached 1,000 Points Medal icon
  • 1 post awarded Exemplary Feedback Medal icon
  • One month a member Medal icon
Level designer
Contributors
Alexander Zheng
Feedback
Valve Corporation
Resources provider

Submitter

Flora Canou avatar
Flora Canou Joined 7y ago
Offline
3,529 points Ranked 2,582nd
17 medals 1 legendary 2 rare
  • Submitted 50 Maps Medal icon
  • Submitted 20 Maps Medal icon
  • 6 years a member Medal icon
  • Reached 1,000 Points Medal icon
  • 1 post awarded Exemplary Feedback Medal icon
  • One month a member Medal icon
Flora Canou
Creator
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Development Info

Notes
[DEV GUIDE]
Derivative works should be given a different name to avoid conflict and confusion.
This work is made with the following tools and configs. Do check them if you want to derive one the same way.
– Editor: Valve Hammer Editor 3.5
– Game definition file (FGD): CS1.6 v0.8.2.0 by Vluzacn
– Compiler: Vluzacn's ZHLT v34
– VIS parameter: -full
– RAD parameter: -extra -bounce 32
– zhlt.wad mounted, which is with the compiler

[UPDATE LOG]
Beta 0 (2013-11-07)
Beta 1 (2014-07-15)
– Added some decorative doors and windows
– Adjusted some crates
– Enlarged CT Spawn with new structures and a sound
– Improved details and lighting effects slightly
– Major layout change: removed route between Short A and Bombsite A
Pro (2014-12-31)
– Added some signs of CPL Mill style
– Added some spawn points (from 16 to 20)
– Adjusted some crates
– Improved details and lighting effects slightly
– Major layout change: removed route at middle of underground
– Replaced blocking crates at middle with a metal fence
Zed (2019-09-08)
– Major layout change: moved Bombsite B forwards for balance
– Removed most beams of windows at Long B for better visibility
– Added and adjusted lighting for better visibility
– Adjusted some crates
– Reverted adding spawn points in last version
– Minor tweaks

Game

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Category

License

Creative Commons License
This work as well as its demo pictures is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

The Steam Subscriber Agreement overrides any rights you may have obtained above.

Details

Version
Z

Attributes

Structure
Factory
Zone
Industrial
Time of Day
Daytime
Environment
Size
Large
Aesthetic
Realistic
Development State
Final
Textures
Custom

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